frame generation

AppWizard
October 18, 2026
The KytyPS5 emulator, version v20261017, demonstrated impressive performance by achieving over 60 frames per second (FPS) on a setup with an MD Ryzen 7 9800X3D processor and GeForce RTX 5070 graphics card while testing the Demon's Souls remake. With frame generation activated, the FPS increased to 120. The emulator currently supports a maximum resolution of 1440p, but stutters are still present. In contrast, God of War Ragnarok experienced performance issues, running at 10 to 25 FPS with graphical glitches. However, Astro Bot successfully runs on PC at approximately 60 FPS.
BetaBeacon
October 15, 2026
Bloodborne, a cult PS4 exclusive, has been ported to Android smartphones by a developer named ducvd89. The game has been tested on different devices and achieved around 34-35 FPS in Central Yharnam. The developer plans to continue improving the port, which already supports touch controls, gamepads, mods, and frame generation via Lossless Scaling.
BetaBeacon
October 9, 2026
Classic Nintendo game The Legend of Zelda: The Wind Waker HD has been unofficially ported to Android smartphones, allowing players to extract files from their own game image and compile the code directly on their device. The mobile version features support for Vulkan, on-screen buttons, external controllers, gyroscope-assisted aiming, resolution settings, save state slots, and alternative graphics drivers for devices with Adreno. Users need Android 11 or newer, an ARM64 processor, Vulkan 1.1 support, and 2 GB of free space to run the game, along with an image and keys for the American or European version of the game.
AppWizard
October 8, 2026
Nvidia DLSS upscaling is favored by the author, but the release of Gears of War: E-Day has changed their perspective on its use. The game features a dynamic upscaling option that works with a customizable frame rate target, enhancing image quality and performance management. Dynamic resolution scaling is common in console games but less so on PC, where options often lack customization for specific performance metrics. Gears of War: E-Day allows players to switch between upscalers like Nvidia DLSS 4.5, AMD FSR 4.1, and Intel XeSS 2, with the author typically using DLSS in Performance mode on a 4K setup. Testing on a system with a Ryzen 7 9800X3D and GeForce RTX 5090, the game averages 77fps at maximum settings, being 97.8% GPU bound. Transitioning to dynamic DLSS with a target of 60fps results in an average of 64fps and an average resolution scale of 61%, with an 11% increase in pixel count but an 18.4% decrease in performance. VRAM usage increases by nearly 3GB. The author prefers prioritizing sharpness and visual enhancements over smoothness, ensuring consistent 60fps gameplay and allowing users with less powerful graphics cards to enable frame generation without latency concerns. The author hopes more games will adopt similar configurability in the future.
BetaBeacon
October 4, 2026
DroidDeck is an open-source project that allows users to run Valve's Steam client in Big Picture mode on Adreno Android devices and play Windows games through Valve's ARM64 Proton.
AppWizard
September 30, 2026
An open-source, unofficial Nvidia GeForce Now client named Kasumi has been developed for jailbroken Nintendo 3DS consoles, allowing users to stream PC games directly on devices like the Nintendo 3DS, 3DS XL, and 2DS XL. Kasumi enables customization of control schemes and connection settings and supports a library of games from platforms such as Steam, Epic Games, and Ubisoft Connect. It utilizes Nvidia's servers for game rendering while the 3DS handles video and audio decoding and controller input. The application is designed to work within the limitations of the 3DS, capping frame rates at 30fps and bitrates at approximately 1Mbps. Server latency ranges from 60ms to 80ms, and a buffer is included to enhance gameplay experience. Kasumi allows for user-friendly control mapping and is compatible with the free version of GeForce Now, which includes a waiting queue and session limits. The project is still in active development, meaning users may experience some inconsistencies.
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