frame generation

AppWizard
June 12, 2026
The Gothic 1 Remake has been released using Unreal Engine 5, but PC players may experience screen tearing due to the VSync option being grayed out. To enable VSync, players should open the graphics tab, go to the “Latency optimization” section, toggle off the “Nvidia Streamline Reflex” option, and then return to the Display settings to access VSync. This adjustment can help reduce screen tearing and stuttering, especially during the opening cinematic. Gothic 1 Remake is available on PlayStation 5, Xbox Series X|S, and PC.
AppWizard
June 2, 2026
Nvidia unveiled the RTX Spark chips at Computex 2026, featuring a 20-core Nvidia Grace CPU and an Nvidia Blackwell RTX GPU with 6,144 CUDA cores, comparable to the GeForce RTX 5070 desktop GPU. The chips utilize NVLINK technology for faster data transfer than PCI Express. They support DLSS 4.5 upscaling technology, which enhances performance without the issues of DLSS 5. Currently, the gaming handheld market has limited DLSS support, with the Nintendo Switch 2 being an exception. Community feedback indicates a preference for DLSS 4.5 over native visuals. RTX Spark chips are expected to debut in laptops and mini PCs by the end of 2026, with potential for handheld gaming devices. Pricing and power consumption remain uncertain, and Nvidia's DGX Spark mini PC retails for ,699, suggesting high costs for RTX Spark systems. Nvidia claims these laptops will run AAA games at 1440p and over 100 frames per second, but details on power draw and battery life are unclear.
AppWizard
June 1, 2026
GameNative has released version 1.0.0 of their application, featuring a new Vulkan renderer to reduce input latency, offline support for Epic Games titles, a revamped storage manager, a new Steam implementation for online play, and improvements in lossless scaling frame generation. The app has expanded compatibility with platforms like GOG and Amazon Games, and supports Mali and PowerVR GPUs, as well as DeX capabilities. Future updates will include support for EA and Rockstar launchers and enhanced online play across Steam and other platforms.
AppWizard
May 29, 2026
Mark is reviewing the performance of the game 007 First Light on PC. Initial footage revealed framerate dips during intense action sequences, but after five hours of gameplay, the release build appears more stable, though some performance discrepancies remain. DLSS 4.5’s Dynamic MFG tool needs further fine-tuning. DLSS upscaling provides significant framerate improvements, especially on Quality mode with RTX 5080 at 4K and RTX 5050 at 1080p, where visuals are sharper than AMD FSR. A GTX 1070 struggled to maintain 30fps at native 1080p but improved to 45-50fps with Quality FSR. Performance fluctuations occur even on robust setups, with the RTX 5050 averaging 60fps in NPC-heavy scenarios but dropping to 45fps during action sequences. Frame generation enhances visual smoothness for RTX users but is not available for AMD or GeForce GTX GPUs. The classic 2x multiplier for DLSS frame generation improved framerates but higher multipliers may introduce lag and artifacting. Dynamic MFG has potential but requires careful adjustment to avoid performance issues. The game shows solid technical performance, benefiting from high-end hardware while remaining accessible to a broader audience, with optional ray tracing enhancing visuals.
AppWizard
May 27, 2026
007 First Light requires a graphics card with at least 12GB of video memory for optimal performance, with 16GB recommended for higher resolutions. The game does not feature graphics presets and defaults to minimum settings in its pre-release build. Achieving a stable 60 fps at 4K resolution is challenging, with frame rates typically around 40-45 fps on lower settings. Upscaling is recommended for smoother gameplay, with GPUs like the RTX 5070 or Radeon 9070 maintaining 60-70 fps at higher quality settings. The game is compatible with the Steam Deck but runs at approximately 30 fps with significant stuttering. Optimal settings for the RTX 5070 and RTX 3060 Ti include specific configurations for transfer function, resolution scaling, texture quality, and other graphical settings to balance image quality and performance. Following these adjustments, the RTX 5070 can achieve an average of 63-70 fps, with frame generation potentially increasing frame rates but also introducing latency. Upscaling is essential for 4K gameplay unless using high-end hardware.
AppWizard
May 26, 2026
Cale Hunt is preparing for Computex and enhancing his yard for summer. Steam is the largest platform for PC gamers, featuring over 130,000 games and also offering non-gaming software for development, design, editing, and production. Cale enjoys using Aseprite for creating 2D pixel art, although he hasn't used his creations for projects. Lossless Scaling provides frame generation for any GPU, benefiting retro gaming enthusiasts. Wallpaper Engine allows users to create animated wallpapers and screensavers and has maintained an Overwhelmingly Positive rating on Steam since 2018. Crosshair X enables customization of reticles in games and integrates with the Xbox Game Bar. OBS Studio is popular among streamers for its comprehensive tools. Cale encourages readers to share their favorite non-game apps on Steam.
BetaBeacon
May 12, 2026
The redesigned user interface in GameHub 6.0 focuses on making navigation more intuitive, with two new view modes for customization. The app also allows users to log in directly to their Steam or Epic Games Store accounts, simplifying access to existing game libraries. The update introduces performance improvements, including frame generation technology and compatibility with Proton and Wine for a smoother gaming experience. GameHub 6.0 is optimized for high-end devices, with customizable GPU drivers and device-specific optimizations. Community-driven profiles for game settings and other features enhance gameplay, while some limitations are expected to be addressed in future updates. Extensive testing has been done on various devices, with high-end devices showing the most noticeable performance improvements. Overall, GameHub 6.0 Beta sets a new standard for mobile gaming applications and promises a promising future for Android gaming.
BetaBeacon
May 11, 2026
- Developer FrankBaretta has brought the Lossless Scaling Frame Generation (LSFG) tool to Android, originally released on Steam. - The LSFG feature is integrated into version 0.9.1 of the GameNative app, allowing users to access and adjust settings easily. - The Android port of LSFG may introduce 50 to 80 milliseconds of lag compared to the Linux version due to Android's limitations. - LSFG can significantly improve performance in games like The Last of Us Part 1, boosting frame rates from 30fps to over 80fps in some cases. - GameHub also introduced an AI frame generation feature in version 6.0.1.
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