framerate

AppWizard
September 4, 2026
Tomorrow marks the official release of Onimusha: Way of the Sword, and Capcom has provided a PC benchmark tool for gamers. Benchmark tests were conducted using an AMD Ryzen 9 7950X3D processor, 32GB of DDR5 RAM at 6000MHz, and various graphics cards including AMD’s Radeon RX 6900XT, RX 7900XTX, RX 9070XT, and NVIDIA’s RTX 2080Ti, RTX 3080, RTX 4090, RTX 5080, and RTX 5090, on Windows 10 64-bit with specific drivers. The game includes customizable graphics settings such as Textures, Meshes, Sky, Foliage, Shadows, Ray Tracing, NVIDIA’s DLSS 4.5, and AMD’s FSR 3.1. At 1080p with Max Settings, the NVIDIA GeForce RTX 5090 showed a bottleneck but achieved an average framerate exceeding 220FPS, with all tested GPUs maintaining over 60FPS. At 1440p with Max Settings, the top five GPUs also performed well, with the NVIDIA RTX 3080 providing a smooth experience, and the AMD Radeon RX 6900XT averaging 68FPS. At Native 4K with Max Settings, the NVIDIA RTX 4090, RTX 5080, and RTX 5090 maintained framerates above 60FPS, while the AMD Radeon RX 9070XT and RX 7900XTX offered satisfactory performance. The game's graphical fidelity does not match the latest Resident Evil titles, with noticeable visual shortcomings despite being powered by the RE Engine. The Ray Tracing feature does not significantly enhance visuals. The PC demo and benchmarking process showed no stutters or performance issues, even with Denuvo anti-tamper technology in use. Overall, Onimusha: Way of the Sword runs well on PC without requiring high-end specifications, although its visuals may not impress players.
AppWizard
September 3, 2026
Bandai Namco has released a new game titled The Blood of Dawnwalker, developed using Unreal Engine 5. Players are experiencing significant stuttering issues, particularly in the village area, which affects gameplay in this third-person action RPG. The game features a 30FPS cap on cinematic cutscenes, although some decision-based cutscenes run at an unlocked framerate. The prologue area runs smoothly, but performance deteriorates in the village, with frame rates dropping to 45-50FPS at Native 4K resolution. Enabling DLSS Quality allows for a consistent frame rate above 60FPS. The game's visual fidelity does not meet expectations for titles using the same engine, indicating potential optimization issues. A comprehensive performance analysis is forthcoming, testing various AMD and NVIDIA GPUs.
Winsage
August 30, 2026
For over a decade, Windows managed graphics card operations through a single CPU thread. In May 2020, Microsoft introduced Hardware-Accelerated GPU Scheduling (HAGS), allowing users to transfer scheduling tasks to the GPU. HAGS shifts scheduling from the CPU to a dedicated processor on the GPU, reducing CPU overhead. The introduction of WDDM 3.0 with Windows 11 21H2 requires HAGS for the basic hardware flip queue, which reduces power consumption. The advanced hardware flip queue, which addresses presentation latency, also requires HAGS. With Windows 11 24H2 and WDDM 3.2, native GPU fences were introduced, allowing the GPU to manage dependencies without CPU intervention. Nvidia's frame generation features require HAGS, while Intel's Arc B-series cards do not. The state of HAGS is determined by GPU drivers, and applications like OBS have shown caution towards HAGS due to historical issues.
BetaBeacon
August 24, 2026
PPSSPP is a dedicated PSP emulator that does not require a BIOS file to boot a game. Dolphin emulates GameCube and Wii consoles and requires newer Android versions for better performance. RetroArch is a frontend that loads separate cores for different systems, offering a wide range of emulation options.
Winsage
August 4, 2026
Mark Russinovich, the Chief Technology Officer for Microsoft Azure, has created a project called DoomPaint that allows the classic 1993 game DOOM to run within Microsoft Paint. The application works by placing each game frame on the Windows clipboard and pasting it into Paint, which acts as a display medium rather than a game engine. Users need to install Python to run DoomPaint, and there is also a demonstration video available. The project involves contributions from entities like Anthropic's Claude and Microsoft's GitHub Copilot. DoomPaint features working sound and music, but it is primarily a visual trick rather than a complete game engine conversion. To enhance the experience, players need a legitimate copy of DOOM's internal ".WAD" file.
AppWizard
July 17, 2026
Mario Kart Wiicompiled, an unofficial port of the original Mario Kart Wii, is set to be released next month by YouTuber Patchzy. This adaptation is designed for PC and features both controller and keyboard controls, moving away from the original's motion controls. Players will have access to all 32 classic tracks from Mario Kart Wii and over 200 additional tracks through the Retro Rewind feature. The port aims to maintain the original's graphics while allowing for potential enhancements, supporting uncapped framerate and 4K resolution. Mario Kart Wii was originally released in 2008, received a Metacritic score of 82/100, and sold over 37.38 million copies, making it one of the most successful titles on the Wii.
AppWizard
July 14, 2026
Nintendo released Super Mario 3D All-Stars, a collection featuring Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy, but it was limited and lacked significant enhancements. Super Mario 64 is available through Nintendo Switch Online + Expansion Pack, and Super Mario Galaxy has a standalone release, while Super Mario Sunshine is only available in the discontinued collection, making it costly for players. The market for Super Mario 3D All-Stars shows varied pricing, with some sellers inflating prices significantly. An alternative, Super Mario Sunshine ‘ReShine,’ is being developed for PC through decompilation efforts, requiring a physical copy of the original game. Gameplay footage has been shared, demonstrating that the port is fully playable and resembles the original. The ReShine version is not yet publicly available but is expected soon. Playing on PC allows for mods and performance enhancements but may lose the authentic experience. Nintendo has released a Bluetooth GameCube controller for the Nintendo Switch 2, which can be used to recreate the original gameplay feel. The decision to restrict Super Mario Sunshine to the collection raises questions about its availability on the Nintendo Switch Online service.
AppWizard
July 12, 2026
Modder ‘Blu’ has created a Reshade Mod for Assassin’s Creed Black Flag Resynced that removes the yellow color filter, allowing for a more authentic color palette. This mod is available for download and requires the latest version of Reshade with Prod80’s shaders for optimal performance. Comparison screenshots show the differences between the modded and vanilla versions. Assassin’s Creed Black Flag Resynced performs better than its predecessor but has a bug that can lock the framerate during cutscenes, which Ubisoft is addressing in an upcoming update. Players can adjust settings like Ray Tracing, BVH, and Terrain Quality to mitigate performance issues.
AppWizard
June 8, 2026
Following the release of the trailer for Gen Atlas, reactions have been mixed, with fans expressing excitement for Fumito Ueda's return to game development after a decade since The Last Guardian. Some viewers have raised concerns about the trailer's performance issues, particularly regarding framerate, as certain scenes appeared choppy. Ueda acknowledged the team's awareness of the trailer's optimization status in an interview, stating, "Our team is well aware that parts of the trailer were not fully optimized." He also expressed confidence in the gaming community's ability to address performance issues, suggesting that modders may step in if necessary.
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