Galaxy XR

AppWizard
April 8, 2026
The latest update for Android XR is being rolled out to Samsung Galaxy XR headsets, featuring advancements in hand tracking, eye tracking, and accessibility improvements. Android Enterprise is now fully supported on XR, enabling organizations to implement immersive training and collaboration solutions. Partnerships with Enterprise Mobility Management providers such as ArborXR, ManageXR, Microsoft Intune, Omnissa Workspace ONE, Samsung Knox Manage, and SOTI are established to enhance workplace readiness. Users can experience the new features at local Samsung Experience Stores.
AppWizard
April 7, 2026
Google is updating Android XR for Galaxy XR users, introducing features such as the ability to pin apps to virtual walls, which allows for practical applications like keeping a calendar app next to an office desk. The headset will also automatically restore the previous session with all apps and layouts. Users can see their hands through passthrough cameras while interacting with virtual content, enhancing the sense of presence. An auto-spatialization feature transforms apps, games, websites, images, and videos into 3D experiences. There are now over 100 apps designed for XR, including Real VR Fishing, Trombone Champ: Unflattened!, and the PSG Immersion app for live game experiences. The update also includes enhancements in hand tracking, eye tracking, and accessibility.
AppWizard
April 7, 2026
Chrome Unboxed offers a membership option called Chrome Unboxed Plus, providing an ad-free experience and access to a private Discord community. Google has rolled out new features for the Samsung Galaxy XR headset, enhancing user immersion and navigation. Users can now pin applications to their physical walls, and sessions automatically restore when the headset is put back on. An experimental feature called auto-spatialization allows 2D apps to be transformed into a 3D experience. The library of immersive apps for Android XR has more than doubled, exceeding 100 apps. A new Labs feature enables users to see their physical hands while interacting with virtual content. Additionally, Android Enterprise support is now available for XR, aiding organizations in deploying headsets for training and collaboration.
AppWizard
April 7, 2026
Samsung has introduced an experimental feature called "auto-spatialization" for its Galaxy XR headsets, which transforms standard 2D applications, websites, images, and videos into immersive 3D experiences. The feature supports content with a resolution of up to 1080p at 30 frames per second, may consume more battery power, and is limited to the app window currently in focus. Additionally, Google has announced enhancements for the Galaxy XR platform, including the ability to pin apps to virtual walls, visibility of real hands in home space mode, seamless transition back to previously used apps, and over 100 apps optimized for XR available in the Google Play Store.
AppWizard
March 27, 2026
Google is introducing Vibe Coding XR, an experimental workflow that allows users to create virtual reality (VR) applications from simple text prompts in under a minute. This approach, part of a trend called "vibe coding," uses artificial intelligence to interpret user intent rather than relying on traditional coding. It leverages Gemini AI models and the open-source framework XR Blocks, which consist of pre-constructed modules for various functionalities. Users can generate diverse scenarios, such as a physics lab or a Schrödinger’s Cat simulation, by describing their desired scene. Vibe Coding XR is designed for Android XR, particularly optimized for the Samsung Galaxy XR headset, but also offers a simulated reality environment for desktop Chrome. Internal evaluations show that the Gemini Flash model can create prototypes in about 20 seconds, while the Gemini Pro model is preferred for complex tasks. Vibe Coding XR is intended as a rapid prototyping tool for educators and developers, not as a replacement for professional developers. Google plans to showcase this technology at the ACM CHI 2026 conference from April 13 to April 17.
AppWizard
January 30, 2026
Galaxy XR is the first device powered by Google’s Android XR platform, launched at a premium price of ,800. Samsung has released a dedicated SmartThings app for Galaxy XR, which features a user-friendly interface and allows users to manage smart home environments while using the device. However, the app currently lacks several features found in the mobile app and on Samsung TVs, including the Map View. There is speculation that Samsung may develop a more advanced SmartThings Map View for XR in the future.
AppWizard
December 29, 2025
The OnePlus 15 was named Best Android Phone, featuring a fast chip, three-day battery life, and a 165Hz display. The Google Pixel 10 Pro won Best Camera with its Gemini-powered photo system. The Nothing's CMF Phone 2 Pro was recognized as the best budget option. The Samsung Galaxy Z Fold 7 was awarded Best Foldable Device, while the Motorola Razr Ultra 2025 was named Best Flip Phone. Samsung was recognized as the most improved brand. The Google Pixel Watch 4 won Best Smartwatch, and the Oura Ring 4 was the top smart ring. The Ray-Ban Meta Gen 2 was the best smart glasses, with the Oakley Meta Vanguard for athletes and the Xreal One Pro as Best XR Glasses. Marvel's Deadpool VR won Best Single-Player VR, and Demeo x Dungeons & Dragons: Battlemarked was Best Multiplayer VR Game. The Lenovo Chromebook Plus 14 was the Best Chromebook, and the OnePlus Pad 3 was the best tablet. The Amazon Kindle Scribe was awarded Best E-Reader. Spotify was named Best Music Streaming Service, and Netflix was Best Video Streaming Service. The Gemini app won Best Android App, and Pokémon TCG Pocket was Best Android Game. Spigen was recognized as Best Phone Case Manufacturer, Anker was the top charging brand, Sony WH-1000XM6 won Best Wireless Headphones, and Apple AirPods Pro 3 were the best earbuds.
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