Galaxy XR

AppWizard
June 30, 2026
Samsung's Galaxy Glasses are not set for imminent release, but recent leaks reveal details about their design and features. Screenshots from the companion app show a hardware design similar to Warby Parker glasses. The glasses will come with a carrying and charging case that has an external light indicator and uses contact-based charging. The companion app includes user management features, settings adjustments, and a software update section branded as “One UI XR.” There are indications of potential integration with the Galaxy Ring for gesture controls. Both Google and Samsung have confirmed the glasses will launch before the end of the year, but the exact date is still unknown.
BetaBeacon
June 17, 2026
XREAL's Android XR glasses, Aura, will be launching this Fall with reservations open today. The glasses operate as a mixed form factor powered by Android XR and have optical passthrough to the outside world. The launch will include Best Buy Stores in the US, the UK, Canada, South Korea, and Japan, with European markets coming soon after. Customers can pre-order the glasses with a registration deposit and some of the confirmed apps and games include Project Hail Mary: Journey Among the Stars and Fallout: Factions.
AppWizard
April 8, 2026
The latest update for Android XR is being rolled out to Samsung Galaxy XR headsets, featuring advancements in hand tracking, eye tracking, and accessibility improvements. Android Enterprise is now fully supported on XR, enabling organizations to implement immersive training and collaboration solutions. Partnerships with Enterprise Mobility Management providers such as ArborXR, ManageXR, Microsoft Intune, Omnissa Workspace ONE, Samsung Knox Manage, and SOTI are established to enhance workplace readiness. Users can experience the new features at local Samsung Experience Stores.
AppWizard
April 7, 2026
Google is updating Android XR for Galaxy XR users, introducing features such as the ability to pin apps to virtual walls, which allows for practical applications like keeping a calendar app next to an office desk. The headset will also automatically restore the previous session with all apps and layouts. Users can see their hands through passthrough cameras while interacting with virtual content, enhancing the sense of presence. An auto-spatialization feature transforms apps, games, websites, images, and videos into 3D experiences. There are now over 100 apps designed for XR, including Real VR Fishing, Trombone Champ: Unflattened!, and the PSG Immersion app for live game experiences. The update also includes enhancements in hand tracking, eye tracking, and accessibility.
AppWizard
April 7, 2026
Chrome Unboxed offers a membership option called Chrome Unboxed Plus, providing an ad-free experience and access to a private Discord community. Google has rolled out new features for the Samsung Galaxy XR headset, enhancing user immersion and navigation. Users can now pin applications to their physical walls, and sessions automatically restore when the headset is put back on. An experimental feature called auto-spatialization allows 2D apps to be transformed into a 3D experience. The library of immersive apps for Android XR has more than doubled, exceeding 100 apps. A new Labs feature enables users to see their physical hands while interacting with virtual content. Additionally, Android Enterprise support is now available for XR, aiding organizations in deploying headsets for training and collaboration.
AppWizard
April 7, 2026
Samsung has introduced an experimental feature called "auto-spatialization" for its Galaxy XR headsets, which transforms standard 2D applications, websites, images, and videos into immersive 3D experiences. The feature supports content with a resolution of up to 1080p at 30 frames per second, may consume more battery power, and is limited to the app window currently in focus. Additionally, Google has announced enhancements for the Galaxy XR platform, including the ability to pin apps to virtual walls, visibility of real hands in home space mode, seamless transition back to previously used apps, and over 100 apps optimized for XR available in the Google Play Store.
AppWizard
March 27, 2026
Google is introducing Vibe Coding XR, an experimental workflow that allows users to create virtual reality (VR) applications from simple text prompts in under a minute. This approach, part of a trend called "vibe coding," uses artificial intelligence to interpret user intent rather than relying on traditional coding. It leverages Gemini AI models and the open-source framework XR Blocks, which consist of pre-constructed modules for various functionalities. Users can generate diverse scenarios, such as a physics lab or a Schrödinger’s Cat simulation, by describing their desired scene. Vibe Coding XR is designed for Android XR, particularly optimized for the Samsung Galaxy XR headset, but also offers a simulated reality environment for desktop Chrome. Internal evaluations show that the Gemini Flash model can create prototypes in about 20 seconds, while the Gemini Pro model is preferred for complex tasks. Vibe Coding XR is intended as a rapid prototyping tool for educators and developers, not as a replacement for professional developers. Google plans to showcase this technology at the ACM CHI 2026 conference from April 13 to April 17.
AppWizard
January 30, 2026
Galaxy XR is the first device powered by Google’s Android XR platform, launched at a premium price of ,800. Samsung has released a dedicated SmartThings app for Galaxy XR, which features a user-friendly interface and allows users to manage smart home environments while using the device. However, the app currently lacks several features found in the mobile app and on Samsung TVs, including the Map View. There is speculation that Samsung may develop a more advanced SmartThings Map View for XR in the future.
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