game developer

AppWizard
April 17, 2026
April 16, 2026 marks the launch of Death By Scrolling, an action roguelite game set in Purgatory™, available on Xbox, PlayStation, Nintendo Switch, and Steam. The release includes a significant update featuring a new playable character, a new biome, and various gameplay improvements. Players navigate a vertically scrolling world filled with monsters and hazards, avoiding the Reaper while collecting gold and unlocking upgrades. Key features include a varied cast of characters, relentless pursuit by the Reaper, loot and progression mechanics, optional challenges, diverse monsters, quirky lore, and leaderboards for competition.
AppWizard
April 11, 2026
Cities Skylines 2 has faced performance issues and limited content since its launch. Iceflake Studios is working on improvements, collaborating with Unity to address performance challenges. The game is CPU-intensive, with unique challenges due to its dynamic nature. Key areas for enhancement include rendering performance, simulation performance, and pathfinding. Recent changes have simplified citizen modeling and improved pathing, leading to a better gameplay experience. The game's Steam rating has shifted from 'Mixed' to 'Mostly Positive.' Iceflake has developed a benchmarking tool to collect performance data, which will be integrated into an upcoming patch.
AppWizard
April 6, 2026
Lucas Pope is a notable game developer known for creating "Papers, Please" and "The Return of the Obra Dinn." He has since worked on smaller projects, including Mars After Midnight, but has not released anything on Steam recently. During a podcast, Pope expressed concerns about the impact of artificial intelligence on game development, particularly regarding idea theft and the potential for his work to be copied or imitated. He feels uneasy discussing ongoing projects due to these risks and reflects on the pressure of following up his previous successes. Despite these worries, Pope's reputation allows him to avoid some challenges faced by less-known developers, and his next project is expected to generate significant interest.
AppWizard
March 26, 2026
Vaunted is a tactical RPG from indie studio Lost Lake Games, set a millennium after the collapse of the last galactic empire, where mercenaries and treasure hunters seek priceless relics. The game combines third-person shooter action with turn-based tactical gameplay, allowing players to plan from a high-angle viewpoint while executing actions in real time. Players manage three characters—Dyse, Gendril, and Kyvaath—each with unique skills and backstories, and their choices influence the narrative. The game features dynamic combat mechanics, customizable loadouts, and randomized upgrades. Tim Bender, CEO of Hooded Horse, praises the project, and while a release date is not yet announced, players can wishlist it on Steam for updates.
AppWizard
March 19, 2026
Samuel Gauthier is an independent video game developer and co-founder of Blood Pact Studios, known for creating Retro Rewind, a video-rental-store simulator that debuted at number one on Steam's top 10 list. The game allows players to manage a movie rental shop set in the early '90s, featuring 14,000 fictitious movie titles generated through AI prompts and 21 films inspired by popular hits of the era. The development of Retro Rewind took 15 months, with Gauthier and his team working over 60 hours a week. The game is priced at .92 and aims for greater replayability and wider appeal compared to their previous game, Bonesaw, which sold around 10,000 copies. Blood Pact Studios plans to provide ongoing support for Retro Rewind across various platforms and is considering future projects, potentially focusing on multiplayer or co-op gaming. Gauthier envisions evolving the game alongside technological advancements, possibly transitioning from VHS to DVDs.
AppWizard
March 11, 2026
Ryan Cooper, the general manager of Minecraft, discussed Mojang's shift from large annual updates to a more agile update strategy that began with the Caves & Cliffs update in 2021. Player feedback has become central to development, influencing significant changes in world generation. The Caves & Cliffs update faced challenges due to simultaneous updates of the game and its technology. Mojang is now focusing on smaller, more frequent content drops, with the first announced for 2026, called the "Tiny Takeover update." More details will be revealed at the Minecraft Live 2026 event.
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