Total War: Warhammer 3 features ongoing issues with siege mechanics, notably a "gate bug" that affects unit movement during battles. Players have historically faced challenges with sieges, including unreliable pathfinding and the tendency for units to scale walls instead of moving through gates. The upcoming Total War: Warhammer 40k may change the approach to sieges, focusing on grander battlefield designs without conventional siege towers and ladders, potentially eliminating walls altogether. This shift could enhance tactical gameplay in streets and chokepoints, moving away from traditional wall-based defenses. The new War Core engine is expected to address persistent siege bugs from previous titles.