graphics cards

Winsage
June 21, 2026
Microsoft has launched a public preview of DirectX Dump Files, designed to improve the debugging process for GPU crashes on Windows. The .dxdmp files are created when a hardware error is detected and contain hardware snapshots, driver data, Direct3D runtime context, and application user data. Developers need to meet specific requirements, including using Windows 24H2 or 25H2 with update KB5089573 or later, Windows 26H1 with update KB5089570 or later, Agility SDK Update Package 1.721.1-preview, and enabling developer mode. Additionally, AMD Software AgilitySDK Developer Preview Edition 26.10.07.02 is required for AMD graphics cards, along with compatible benchmark drivers from Intel, NVIDIA, and Qualcomm, and PIX version 2606.18-preview for analyzing dump files. The tool is currently focused on gathering developer feedback and is not intended for retail game integration. Developers can choose between three operational modes: NOOVERHEAD, MEDIUMOVERHEAD, and HIGH_OVERHEAD. The full launch is expected in fall 2026.
Winsage
June 16, 2026
Windows 7 now has a user base of only 0.07%, while 8.54% of Nvidia RTX owners still use the RTX 20 series graphics cards. The RTX 20 series, launched in 2018, introduced technologies like ray tracing and DLSS, which have since evolved and become standard in modern gaming. Despite their decline, both Windows 7 and the RTX 20 series are still utilized by loyal users, with the RTX 20 series being the oldest generation still in use. The RTX 20 series is recognized for laying the groundwork for advancements in PC gaming, and its long-term impact is expected to be significant.
AppWizard
June 15, 2026
THQ Nordic announced the Gothic 1 Remake for PC, utilizing Unreal Engine 5. The benchmarking was conducted on a high-end setup featuring an AMD Ryzen 9 7950X3D processor and various GPUs, including AMD Radeon RX 6900XT and NVIDIA RTX 4090. The game offers extensive graphics settings and supports technologies like NVIDIA DLSS 4.5 and AMD FSR 3.1. It does not include a built-in benchmark tool, so testing was done in a demanding scene. At 1080p with Very High settings, it consistently achieves 60FPS across many GPUs. At 1440p, leading NVIDIA GPUs maintained frame rates above 60FPS, while AMD's RX 9070XT and RX 7900XTX averaged 70FPS and 68FPS, respectively. For Native 4K at Very High settings, the NVIDIA RTX 5090 delivered a minimum of 65FPS. The game scales well with graphics presets, achieving over 60FPS at lower settings. DLSS 4.5 improved performance significantly, with frame rates exceeding 100FPS in some scenarios. The graphics are impressive, though character models may not match the quality of top-tier titles. Minor traversal stutters were noted but did not significantly impact gameplay. Overall, the game performs well across various PC configurations, especially at 1080p with compatible monitors.
BetaBeacon
June 12, 2026
Arm has announced that advanced rendering features like ray tracing, Unreal MegaLights, and neural supersampling will soon be available on new Android mobile devices. A tech demo called Neural Dawn by Sumo Digital showcases ray tracing at playable framerates with AI-based upscaling, exclusive to devices equipped with an upcoming successor to Arm's Mali G1 GPU. This will be the first mobile game to support Unreal Engine 5's MegaLights, previously exclusive to high-end console and PC games. The next generation of Mali G1 will introduce support for neural upscaling features similar to Nvidia's DLSS technology.
Winsage
June 10, 2026
Intel has released XPU Manager 2.0, enhancing software for monitoring and managing data center GPUs on Windows and Linux. Key improvements include a streamlined codebase, enhanced support for network interface cards (NICs), a revamped dashboard for the xpu-smi command, and a complete rewrite of the XPU Manager daemon in Go. The software now supports the OpenTelemetry data format but has retired the REST API and does not include the XPU Manager C API in this release. Officially supported graphics cards are the Intel Arc Pro B50, B60, B65, and B70. Compatibility is provided for Ubuntu 24.04 LTS and 26.04 LTS, with limited support for Microsoft Windows Server 2022.
Winsage
June 6, 2026
Windows 11 powers nearly 70% of surveyed PCs, with a market share of 69.76%, an increase of 2.02 points since the previous month. Windows 10 accounts for 23.99% of users, a drop of 1.64 points. Windows 7 is used by approximately 0.07% of participants. Overall, 93.85% of users run Windows, while Linux has a share of 3.99% (down 0.53 points) and macOS has 2.16% (up 0.15 points). Intel processors dominate with 53.94% market share compared to AMD's 46.06%. Six-core processors represent 28.02% of the total, and 41.14% of users favor 16 GB of memory. NVIDIA leads the graphics card market at 72.42%, with the NVIDIA GeForce RTX 3060 being the most popular at 3.85%. The average VRAM is 8GB, used by 25.89% of users, and 1920x1080 pixels is the most common display resolution at 51.89%.
AppWizard
June 3, 2026
KRVR is a visionOS application that allows users to play SteamVR games on the Apple Vision Pro using foveated streaming technology. It is a closed-source app that combines features from free, open-source alternatives like ALVR and Clear XR. KRVR supports a wide range of SteamVR titles, including those not using OpenXR, and integrates Nvidia's CloudXR SDK for enhanced visual fidelity. The app includes features such as passthrough cutouts for physical space integration and PC desktop access for multitasking during gameplay. It is compatible with Sony's PlayStation VR2 Sense controllers and other input devices but requires Nvidia's Ada or Blackwell GPU architectures, limiting support to RTX 40-series and 50-series graphics cards. KRVR is available for download on the App Store, with a Windows PC server application on GitHub.
AppWizard
May 29, 2026
Mark is reviewing the performance of the game 007 First Light on PC. Initial footage revealed framerate dips during intense action sequences, but after five hours of gameplay, the release build appears more stable, though some performance discrepancies remain. DLSS 4.5’s Dynamic MFG tool needs further fine-tuning. DLSS upscaling provides significant framerate improvements, especially on Quality mode with RTX 5080 at 4K and RTX 5050 at 1080p, where visuals are sharper than AMD FSR. A GTX 1070 struggled to maintain 30fps at native 1080p but improved to 45-50fps with Quality FSR. Performance fluctuations occur even on robust setups, with the RTX 5050 averaging 60fps in NPC-heavy scenarios but dropping to 45fps during action sequences. Frame generation enhances visual smoothness for RTX users but is not available for AMD or GeForce GTX GPUs. The classic 2x multiplier for DLSS frame generation improved framerates but higher multipliers may introduce lag and artifacting. Dynamic MFG has potential but requires careful adjustment to avoid performance issues. The game shows solid technical performance, benefiting from high-end hardware while remaining accessible to a broader audience, with optional ray tracing enhancing visuals.
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