gratitude

AppWizard
June 30, 2026
Kingdom Come: Deliverance 2 has sold over 6 million copies in a year and a half since its release, compared to the original's six years to reach the same milestone. Deep Silver, the game's publisher, expressed gratitude to the community and announced plans for two new open-world RPGs, including one set in the Kingdom Come universe and another in Middle-earth.
AppWizard
June 26, 2026
Brian from iodé discussed the project's goal of creating a user-friendly, privacy-focused Android distribution. Key features include a tracker blocker that enhances user privacy and two app stores—F-Droid and Aurora Store—to address app compatibility concerns. Users can uninstall pre-installed apps and experience reduced notifications and ads. iodé promotes sustainability by encouraging the use of refurbished devices and aims to support a wider range of devices beyond just Google Pixels. The user base is estimated at over 10,000 individuals across various countries, with a focus on privacy and usability. iodé offers integrated privacy features and monthly security updates, supporting over 60 devices.
AppWizard
June 24, 2026
34BigThings has announced its return to independence after six years under the Embracer Group, with co-founder Valerio Di Donato acquiring full ownership. The new leadership team includes Di Donato, co-founder Giuseppe Enrico Franchi, and chief financial officer Daniel Giagnorio. Under Embracer, the studio expanded to over 70 employees and gained recognition for titles like the Redout series and Mars or Die!. Franchi stated that their decision to reacquire the studio was based on their vision for its future. The studio plans to unveil a major title later this year based on a beloved intellectual property, with another significant title scheduled for 2027 and a groundbreaking project for 2028.
AppWizard
June 14, 2026
Players in Meccha Chameleon control a featureless, white, blobby biped and use a color wheel to paint their bodies in real-time to blend into their surroundings. The game sold one million copies within four days of its release. The developer, lemorion_1224, announced this milestone on the Steam community blog and expressed gratitude to players. The game has gained popularity among streamers and YouTubers, and it supports public matches and streaming. Meccha Chameleon is a lobby-based PvP party game where players are divided into seekers and hiders, with seekers trying to locate all hiders before time runs out. The game features creative disguising techniques, such as blending into shadows or textures. It is priced at just under .
AppWizard
June 8, 2026
Max Payne Mobile has received a significant update on the Play Store that resolves long-standing compatibility issues affecting newer Android devices, which had caused frequent crashes since February 2025. Players are now able to enjoy the game without interruptions. The game is priced at .99 and does not include in-app purchases, distinguishing it from other Rockstar titles. The update has revitalized player interest and satisfaction, allowing both new and returning fans to experience the game on modern devices.
AppWizard
June 5, 2026
Becoming a member of GB MAX provides access to a global B2B leadership community in the gaming, entertainment, and tech industries, along with a VIP ticket to the GamesBeat Next event on November 2-3 in San Francisco. Jagex announced that RuneScape: Dragonwilds will launch on September 15, 2026, for PC and consoles, transitioning from early access after achieving over one million sales. The launch will include the Scorned Wilderness update and content from the Umbral Sands expansion. RuneScape: Dragonwilds is an open-world, co-op crafting and survival game set in the continent of Ashenfall, allowing solo or team play. It features quests, skill leveling, battles against dragons, and emphasizes player feedback in its development. The game will be available on Steam and the Epic Games Store, with crossplay capabilities and approximately 20 hours of content at launch.
AppWizard
June 3, 2026
Brendan Greene has announced that the development of the early-access survival game, Prologue: Go Wayback, is on hold as PlayerUnknown Productions undergoes restructuring. The game, launched in early access last November, is described as a "realistic Minecraft" where players face challenges in procedurally generated landscapes. Greene plans to make the game free for future players and is exploring refund options for those who purchased it. A statement on the game's Steam page indicates hope for a future return, although Early Access plans cannot be fulfilled at this time. The development team is working on an update to enhance exploration with new items and pathways. Prologue: Go Wayback has received a Mostly Positive rating on Steam, with 70% of players giving favorable reviews.
AppWizard
May 28, 2026
Final Sentence is a battle royale typing game that gained attention in 2025 when PC Gamer's Harvey Randall reviewed it. The game features players typing at a typewriter while a masked figure threatens them. It includes a round-based battle royale mode and a one-on-one duel mode. Available on Steam, it has a "very positive" rating from nearly 800 user reviews. Developer Button Mash has advised players to hold off on purchasing the game temporarily, humorously suggesting it could help clean keyboards. The game typically retails for £9.09/€10.25, with modest savings during sales. A Reddit post about the sale strategy received over 33,000 upvotes, sparking discussions among the community. Button Mash plans to start a sale soon, accompanied by an update introducing new features like real-time leaderboards and adjustable difficulty settings. Nearly 350,000 users have wishlisted the game.
AppWizard
May 27, 2026
Team 4 is celebrating the tenth anniversary of Overwatch with nostalgic game modes, exclusive cosmetics, and loot boxes. Game director Aaron Keller shared that development began in mid-2013 after the cancellation of Project Titan. He revealed that some concepts from the abandoned project influenced Overwatch, including character Cole Cassidy. The team had a limited time to pitch Overwatch and focused on seamless information delivery in gameplay, such as health indicators and sound cues. Character designs were initially met with skepticism but later generated excitement. Iconic maps like King's Row and Throne of Anubis were developed, with Anubis being the first completed map after extensive conceptual work. Keller expressed gratitude to the community for their support over the past decade.
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