handheld devices

AppWizard
August 10, 2026
Project Xodus is an open-source initiative focused on reverse-engineering Xbox PC and Game Pass titles to enable their use on Linux and Mac systems. The project has made significant progress in Microsoft authentication and package decryption, allowing Linux users to download and process Xbox subscription games locally. The team has successfully reverse-engineered Microsoft’s identity services and license verification systems, unlocking encrypted MSIXVC game files and enabling the verification of game licenses and decryption of installation packages on non-Windows operating systems. Xodus serves as a translation bridge for Microsoft’s proprietary ecosystem services, providing custom proxy libraries for games to function as if they are running in a native Windows environment. It specifically targets modern games built on Microsoft’s GDK framework, excluding older titles using the Universal Windows Platform and those dependent on kernel-level anti-cheat mechanisms. The project aims to improve access to Xbox Game Pass on devices like the Steam Deck by facilitating direct local hardware execution, reducing reliance on cloud streaming and enhancing portable gaming experiences. Community feedback has been positive, with developers actively sharing updates and engaging with inquiries.
AppWizard
August 10, 2026
Xbox has reduced the pricing of its Game Pass offering, attracting interest from open-source developers, particularly those working on the Heroic Games Launcher. A new open-source project called Xodus aims to bring PC Game Pass games to Linux and macOS by utilizing Valve's Proton and custom runtimes. Previously, Linux gamers had limited access to Game Pass titles, mainly through Xbox Cloud streaming, which faced latency issues. Xodus plans to support third-party launchers like Heroic, Lutris, and Bottles, allowing users to install and launch games via Steam. The development team has made progress in authorization and game downloads and is now focusing on game SDK development to ensure effective gameplay on Linux.
BetaBeacon
August 5, 2026
Garena has announced Palworld Online, a multiplayer survival adventure game set to launch on iOS and Android in 2026. The game is designed specifically for mobile devices, with features such as shared progression, group play, and an expansive open world. The collaboration between Garena and Pocketpair aims to deliver a new Palworld experience to players worldwide, focusing on multiplayer gameplay and mobile-friendly controls.
AppWizard
August 4, 2026
Microsoft's Xbox division plans to expand backward compatibility for PC to include Xbox 360 games, allowing developers to make their titles available for PC users. This initiative follows the recent introduction of four original Xbox games to PC. The Xbox 360 games will be playable on various platforms, including the Xbox app on Windows, handheld devices, and the upcoming Project Helix console. Developers will have control over backward compatibility, pricing, and availability on Xbox Game Pass. The rollout for Xbox 360 compatibility is expected between 2027 and 2028, while the full launch for original Xbox games on PC is scheduled for October, with enhancements like 4x resolution scaling and anti-aliasing. Additionally, achievements will be introduced for original Xbox titles on both console and PC.
AppWizard
August 4, 2026
Microsoft is enhancing its gaming offerings with a new emulation initiative that will allow Xbox 360 games to be accessible on PC, the next-gen console Project Helix, and compatible handheld devices. This initiative is part of Microsoft's commitment to backwards compatibility, which has already seen four classic Xbox titles available on PC. The Project Helix console is designed to function more like a PC and support PC games, aiming to bridge the gap between console and PC gaming. Additionally, a disc-to-digital conversion initiative is expected to roll out soon, allowing owners of physical Xbox games to access a digital library linked to their original discs. This conversion process was set to begin in July, with general availability projected for August 2026, targeting Xbox One and Series X owners. An official announcement regarding this service may be imminent. Microsoft's strategy comes at a time when Sony is discontinuing physical discs, positioning Microsoft to potentially capitalize on Sony's missteps in navigating digital rights and player concerns.
AppWizard
August 3, 2026
Microsoft plans to expand its backward compatibility initiative by bringing Xbox 360 games to PC, allowing players to access iconic titles like Halo 3 and Gears of War across multiple devices, including the upcoming Project Helix console and handheld gaming devices. This move aims to create a unified gaming ecosystem and aligns with Microsoft's strategy of reducing traditional console exclusivity. The initiative enhances subscription services like Xbox Game Pass by incorporating a rich catalog of classic games. The technical implementation remains unclear, but Microsoft's previous backward compatibility efforts have been commendable. This strategy also presents opportunities for game developers to reach new audiences without extensive remasters. Additionally, the inclusion of handheld devices indicates Microsoft's intentions to compete in the portable gaming market.
AppWizard
August 3, 2026
Microsoft is planning to bring backward compatibility for Xbox 360 games to PC, allowing users to purchase and play these games on "Xbox PCs" and other devices through an Xbox 360 emulator. This feature is expected to launch gradually between 2027 and 2028, with developers able to opt in to offer backward compatibility for their titles. Additionally, Microsoft is testing a disc-to-digital program that will allow Xbox One and Xbox Series X disc owners to obtain digital licenses for their games, though this will not apply to Xbox 360 discs.
AppWizard
July 31, 2026
Alex Cope shared how a surprise game reignited his passion for gaming amidst the industry's burdensome state, characterized by fatigue from live service models and monetization strategies. He found enjoyment in American Truck Simulator and Euro Truck Simulator 2, appreciating their vast open worlds that allow for solo exploration and community engagement. The driving experience is central to his enjoyment, with no rigid campaign structure and the freedom to traverse any map from the start. The journey itself is meditative, with leveling up providing longer, rewarding drives rather than just monetary gains. The games feature a modding community that offers extensive customization options, and the multiplayer aspect allows players to join convoys and engage with others. Both games are compatible with handheld devices like the Steam Deck, which he prefers for gaming, and they continue to receive updates. While there are some performance limitations, the overall experience remains impressive, providing a soothing escape from daily gaming. The base versions of the games are affordably priced, with ample opportunities for exploration in the core maps.
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