Report: Microsoft to bring Xbox 360 games to “Xbox PCs”, handhelds and Project Helix

Expansion of Backward Compatibility and New Features on the Horizon

Microsoft’s recent strides in enhancing backward compatibility for its gaming ecosystem have garnered attention, particularly with the introduction of four original Xbox titles for Windows 11 PCs. This initiative hinted at a broader ambition, as reports from The Verge suggest that Xbox 360 games are also set to join the lineup.

According to Jay Peters and Tom Warren at The Verge, a “leaked document” shared with developers outlines plans for integrating Xbox 360 titles into Project Helix, the forthcoming next-generation console. This expansion will not only encompass Xbox PCs—presumably referring to computers utilizing the Xbox app—but also extend to handheld devices.

Developers of existing Xbox 360 games, along with rights holders, will have the option to participate in this backward compatibility program. They will retain control over pricing and the decision to include their titles in Xbox Game Pass. The anticipated rollout for this feature is projected between 2027 and 2028, aligning with the expected launch period for next-gen devices.

The document also specifies a timeline for the complete launch of original Xbox titles on PC, slated for October 2026. Currently, the backward compatibility program features only four games, presenting Microsoft with an opportunity to significantly expand its offerings from both first-party and third-party developers.

In addition to backward compatibility, Microsoft is reportedly working on a disc-to-digital program. This initiative allows players to insert an Xbox One or Xbox Series game disc into their console, granting them a digital license tied to their account, which can be accessed across all signed-in devices. If the same disc is used on another person’s account, the license seamlessly transfers, facilitating used game sales and disc sharing—a welcome feature for gamers.

This innovative approach is made possible by the individual licenses that Microsoft implemented during the Xbox One era, showcasing the long-term utility of this technology. Initially, the disc-to-digital program was set to enter beta testing last month, with a full launch anticipated in August. However, it has since been delayed, leaving the new timeline uncertain, yet the program appears to be on the verge of realization.

As Microsoft continues to refine its gaming strategy, the gaming community eagerly awaits the implications of these developments. What are your thoughts on Microsoft’s post-reset plans? Feel free to share your insights in the comments below.

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Report: Microsoft to bring Xbox 360 games to "Xbox PCs", handhelds and Project Helix