Hardcore

AppWizard
June 11, 2026
EVE Frontier is gaining acceptance from the EVE Online community despite skepticism regarding its relevance amidst the crypto gaming trend. It features an innovative server-side modding system and showcased a combat arena experience at EVE Fanfest, where participants had ten minutes to compete. The gameplay is designed with a slower pace, reminiscent of survival horror games, and takes place in a moody nebula with immersive audio. The game's aesthetic combines cyberpunk elements with ancient motifs, and it introduces both manual aiming and auto-targeting weapon systems, allowing players to choose their combat style. This marks a departure from EVE Online's mechanics, which relied heavily on auto-targeting. A major update, Cycle 6: Sanctuary, is set to launch on June 25.
AppWizard
June 10, 2026
Today marks the release of the 26.2 Pre-Release 6 for Minecraft, which allows players to respawn as spectators in a hardcore world without needing to disable the spectatorsgeneratechunks game rule. The Pre-Releases are available for Minecraft: Java Edition, and users can install it by launching the Minecraft Launcher and activating snapshots in the "Installations" tab. It is advised to back up data or run these versions in a separate folder due to potential world corruption.
AppWizard
June 8, 2026
26.2 Pre-Release 5 introduces adjustments to Hardcore mode settings and various bug fixes, with an official launch scheduled for June 16. Changes include: - Automatic adjustment of the Graphics API setting if a crash occurs during startup. - Correction of the sound effect for hitting the sulfur cube in the bouncy archetype. - World hosts can change the game mode using F3 + F4 or commands, updating the default game mode for the world. - Removal of the "Game Mode" and "Allow Commands" buttons in Hardcore mode worlds. Startup and Fallback Behavior for Graphics API: - If a crash occurs at startup with "Prefer Vulkan" selected, it reverts to "Default." - The game collects system information regarding Vulkan even when set to "Default." - If a crash occurs with "Default," it switches to "Prefer OpenGL." - "Prefer OpenGL" prevents interaction with Vulkan to avoid crashes. Fixed bugs: - Sounds for the bouncy sulfur cube play at appropriate volume levels. - Flower patches now generate instead of single flowers. - Spear with Lunge no longer launches players downwards on a geyser. - Players cannot change their game mode from the World Options menu in hardcore worlds. - Friends Screen key binding allows typing instead of closing the screen. - Custom dialog buttons no longer disrupt the game menu. - Adjusting command settings updates the "Game Rules" button state correctly. - Changing game modes with commands reflects accurately in the World Options screen. - The "Statistics" button has been realigned in the game menu. - Correction of a string error in the friends error message. - Game mode is no longer incorrectly set to Survival mode upon re-entering the save. - Hardcore death cannot be circumvented by rejoining the world. Pre-Releases are available for Minecraft: Java Edition, and users are advised to back up their data before testing.
AppWizard
June 7, 2026
Exbleative has launched 'Exo Rally Championship,' now available for download on Steam. The game features procedurally generated stages, hardcore off-road physics, and fuel-limited RCS thrusters. It includes a 20-hour career mode inspired by real-world rallies, online multiplayer, daily challenges, and a stage editor for custom stages. The game is developed by a three-person team led by Jay Weston, with publishing support from Future Friends Games.
AppWizard
June 5, 2026
In January 2026, the RVI association reported that 75% of Russians aged 14 and older engage in video gaming, with one-third playing nearly every day. The study indicated a shift from traditional hardcore gaming to mobile and web games, with seven out of ten players preferring smartphones and tablets, and only four out of ten using PCs for gaming. The growth in mobile and web gaming is attributed to their accessibility and casual nature. There are over 50,000 games available, leading to intense competition for player engagement. Monetization strategies include freemium models, advertising, and subscription services.
AppWizard
May 24, 2026
CIRCLEfromDOT, in collaboration with PQube, has announced that Kusan: City of Wolves will be released on July 30, 2026. The game features 54 stages with skill-based challenges, dynamic boss encounters, and extensive weapon customization. Players will control Jin, an ex-soldier, in a neo-noir pixel-art metropolis. The soundtrack is by hip-hop artist Loptimist, and the narrative is presented through comic-panel cutscenes. The game emphasizes fast-paced action and a gripping story.
AppWizard
May 18, 2026
Terraria celebrates its 15th anniversary since its initial release. The game has achieved total sales of 70 million, making it the eighth best-selling game of all time, with 39.6 million copies sold on PC. The modding platform tModLoader has 12.3 million downloads on Steam. Over the past year, the game averaged 461,000 daily players, with a peak of 1.4 million during the 'Bigger and Boulder' update. The average playtime for the base game is 101 hours and 18 minutes, while tModLoader users average 89 hours and 52 minutes. Re-Logic is working on crossplay functionality and future updates beyond version 1.4.6. A special collector's edition box set will be available for preorder in early June.
AppWizard
May 17, 2026
Demigod, reviewed in PC Gamer issue #201 (June 2009), features a unique art direction characterized by a "Video Game Beige" color palette. The game allows players to utilize Generals to command minions in chaotic battles, though the visuals can sometimes obscure unit status. It includes four game types, with Conquest and Fortress modes requiring direct assaults on turrets, which can lead to drawn-out matches. Players can upgrade their minions at the Citadel, enhancing their capabilities. The game incorporates RPG elements, allowing players to invest in team benefits or personal enhancements through in-game currency. However, it has minor flaws, including pathfinding issues and inconsistent netcode, affecting online play. Despite these issues, players find enjoyment in the blend of strategy and RPG mechanics.
AppWizard
May 15, 2026
Marathon, developed by Bungie, has a specialized appeal that may hinder sustainable growth, as noted by Game Director Joe Ziegler. He described the game's learning curve as "overwhelming" and gameplay as a "hardcore sweat-fiesta," indicating a need for more relaxed options. Since its launch nearly three months ago, the game has fostered a growing core community, with players contributing fan art and lore videos. Key observations from Season 1 include the overwhelming experience for newcomers, the chaotic endgame balance, and the demand for less intense gameplay. For Season 2, two new PvE-focused modes will be introduced, including one that blends PvE with PvP and another emphasizing cooperative gameplay. New features will include the Night Marsh zone, a defensive Runner shell named 'Sentinel,' fresh weapons, and improved customization options. Additional anticipated features are a Duos rotating zone queue, a revamped matchmaking system, and an expansion of Vault size. Bungie is also working on enhancing the onboarding experience and contract system. Season 2 is set to launch on June 2, with more details to be revealed in late May.
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