Epic Games unveiled developments for Unreal Engine 6 at the State of Unreal event in Chicago, highlighting its evolution from Unreal Engine 5. The new engine will incorporate features from Fortnite and UEFN (Unreal Editor for Fortnite), which allows users to create game levels easily. Unreal Engine 6 will adopt open standards for tools, code, and APIs to simplify development across industries. The anticipated release is set for 2027, with early access expected by the end of that year. Verse, a new scripting language, will be central to the gameplay programming model, while C++ will remain foundational. The Scene Graph will replace the existing gameplay framework, and artificial intelligence will play a larger role, with the UE5.8 release introducing the MCP server plugin for deploying large language models.