loading screens

AppWizard
July 22, 2026
Bethesda's space RPG, Starfield, faces challenges due to frequent loading screens that disrupt the gameplay experience. A mod called Seamless Planet Takeoffs aims to enhance the takeoff experience by allowing players to remain in the cockpit during launch, providing a more immersive transition. The mod is still in beta and does not completely eliminate loading screens but improves the experience by masking transitions. The creator, 0xBobby, notes that while the mod enhances takeoff fluidity based on atmospheric conditions, seamless landings remain difficult to achieve and may not be possible.
AppWizard
June 15, 2026
Raphaƫl Colantonio, co-creative director of Dishonored, streamed a session revisiting the game's level, Lady Boyle's Last Party, with team members including Harvey Smith, Stevan Hird, and Anthony Huso. During the session, Smith defended the inclusion of loading screens, arguing they provide a necessary transition and enhance world-building. Colantonio reflected on the challenges of revisiting the game after 14 years. The stream revealed a discarded plot point where Daud was meant to sever Corvo's hand, which would have added depth to the narrative. This concept later influenced Dishonored 2. The team has four more levels to explore in their playthrough, with fans hoping for discussions on the Knife of Dunwall and Brigmore Witches expansions.
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