‘We are no longer using that one red pipe asset we weren’t supposed to use’: The Blood of Dawnwalker hotfix clears up one of the game’s more charming mistakes

A new hotfix for The Blood of Dawnwalker has been released today, bringing a host of improvements aimed at enhancing the gaming experience. This update focuses on overall stability, addresses several progression blockers, and resolves a notable issue with controllers that was causing frame rate drops. Additionally, it eliminates the infamous red pipe, a topic of much discussion among players, and curtails the chatter from deceased characters in the game.

Key Improvements in Hotfix 1.0.4

Developer Rebel Wolves has outlined the key enhancements in this update:

  • Improved Stability: The game’s stability has been significantly enhanced.
  • Gameplay Fixes:
    • Resolved an issue that hindered tutorial progress when using the Voracious Bite ability too quickly.
    • Fixed instances where the character Coen could become trapped inside certain buildings.
    • Enabled dialogue between Crake and Coen during training sequences.
    • Prevented dead NPCs from initiating conversations.
    • Addressed issues that disabled blocking under specific conditions.
    • Resolved a problem that blocked players from saving their game.
  • Quest Adjustments:
    • Ocha will no longer attack Coen when guards are involved.
    • Fixed a bug causing Coen to get stuck in a cave during the “Deep Down” quest.
    • Ensured Murohn spawns correctly under all circumstances.
    • Corrected an issue that prematurely ended one of the solutions for the “Hive and Seek” quest.
    • Progressing through the “On the Run” quest will no longer result in infinite loading screens.
    • The difficulty level for “A Lone Wolf’s Hunt” is now displayed accurately.
    • Fixed a soft-lock issue that occurred after following Sara.
    • Investigating the rag in the “Smoke and Ashes” quest is now optional.
    • Resolved a blocker in “The Heart Wants What It Wants” quest.
  • Artistic Enhancements:
    • Coen and Iorgu will now drink from their cups even at lower graphical settings.
    • The previously used red pipe asset has been removed.
  • Audio Improvements:
    • Fixed issues that caused music to stop playing during the prologue.
  • Miscellaneous Fixes:
    • Connecting controllers with outdated GameInput software should no longer lead to frame rate drops.
    • Torches will no longer exhibit uncontrolled growth.
    • Resolved an issue preventing Quality preset mods from applying correctly.
  • Plugin Adjustments:
    • Fixed VSync issues when using FSR Frame Generation.

The hotfix is now live on Steam, and players can explore the full patch notes for a detailed overview of the changes. As the community continues to engage with the game, updates like these reflect the developers’ commitment to refining the player experience.

AppWizard
'We are no longer using that one red pipe asset we weren't supposed to use': The Blood of Dawnwalker hotfix clears up one of the game's more charming mistakes