Many indie game developers experience financial success but often reinvest their earnings into their work rather than indulging in leisure. Eric Barone, creator of Stardew Valley, upgraded his PC after the game's success instead of making extravagant purchases. Jordan Morris, who sold around 550,000 copies of his game, expressed admiration for other indie titles like Hollow Knight, feeling it was underpriced and purchasing it multiple times. These examples highlight the dedication and continuous drive of indie developers to create new projects.