mobile games

BetaBeacon
June 29, 2026
Bubbles enable better multitasking on mobile devices by allowing users to turn apps into floating windows that can be moved and resized.
BetaBeacon
June 24, 2026
The global mobile gaming market closed at 7.60 billion in 2025, showing significant growth from the previous year. In-app purchases reached billion globally across iOS and Android. The trend is clear: mobile gaming is now larger than ever before. Despite Android's dominance in global device market share, the App Store generates significantly more gaming revenue per user. The iOS user base in the United States and Japan skews towards higher disposable income brackets. The settlement of Epic Games' antitrust case against Google has reshaped mobile gaming platforms in 2025–2026, allowing third-party payment systems on the Play Store.
AppWizard
June 21, 2026
Microsoft is undergoing a restructuring that includes layoffs across its game studios and further job cuts and studio closures as part of the "Xbox reset" initiated by new CEO Asha Sharma. This initiative has resulted in the cancellation of several game projects, including: - Odyssey: Shelved in 2024 after challenges in development, including a switch from Unreal Engine to an internal engine. - Everwild: Canceled in 2025 after years of development and at least one reboot. - Perfect Dark: The reboot was canceled in 2025 despite a positive gameplay reveal, with reports of interest from Take-Two Interactive. - Contraband: Development ceased in 2025, leaving the future of the co-op smuggling game uncertain. - Project Blackbird: Canceled in 2025 after over six years of development due to financial concerns regarding the investment required for an MMO. Following the cancellation of Project Blackbird, some team members formed a new studio named Sackbird.
AppWizard
June 20, 2026
Halfbrick Studios is developing a dungeon crawler game called Guncrypt, which features a unique weapon system with three guns, over 60 bullet types, and 80 relic types. Players can customize their gameplay by strategically loading bullets and fusing them for new effects. The game includes tarot cards for passive bonuses and a Curse Level that introduces escalating challenges across five tiers. It consists of four procedurally generated floors with various enemies and a boss at the end. The demo version runs smoothly on Linux using Steam Play with Proton, and the gameplay involves innovative movement mechanics and combat strategies. The game currently has no confirmed release date or pricing, but a demo is available, and a native Linux build is in development.
BetaBeacon
June 10, 2026
Arm's Neural Technology is set to revolutionize mobile gaming, allowing for advanced features like ray-traced shadows and realistic lighting effects. The technology will debut with the game Neural Dawn, developed in partnership with Sumo Digital and scheduled for release in Q4 2026. The limitation of these features being exclusive to Mali GPUs may pose a challenge for devices using different GPU technologies, narrowing down the scope to phones powered by MediaTek hardware.
AppWizard
June 4, 2026
Jeff Gattis, general manager of Amazon Gaming, discussed the positive trajectory of the James Bond video game franchise following the success of 007 First Light. Amazon acquired the James Bond film rights in 2025, which has complicated game development due to a pre-existing agreement that allowed IO Interactive to self-publish First Light. Future sequels are expected to be developed in collaboration with MGM and possibly under Amazon Game Studios. Amazon is also developing a Tomb Raider television series for Prime Video and has various projects that will connect with Prime Video intellectual properties. In 2025, Amazon shifted its strategy away from large-scale game development, focusing instead on delivering exceptional gaming experiences. The company plans to publish upcoming Tomb Raider titles and may explore cost-effective mobile games powered by AI.
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