new project

AppWizard
August 13, 2026
Sam Barlow introduced his new project, titled Precognition, during the Kinetic Publishing Showcase. The game is a sci-fi thriller developed by Barlow's Half Mermaid Productions in collaboration with horror director Brandon Cronenberg. Players will assume the role of Diana, who gains the ability to see the future through an implanted device in her brain, but this power has significant consequences. Early reviews have praised Precognition as Barlow's best game yet. The game is set to be released in spring 2028, and players can add it to their wishlist on Steam.
AppWizard
August 6, 2026
Nate Purkeypile, a former artist at Bethesda, contributed to iconic games like Fallout 3, Skyrim, Fallout 4, and Starfield, and was the lead artist on Fallout 76. He is now an independent developer working on a stealth-archer bowhunting first-person shooter called The Axis Unseen. Purkeypile expressed enthusiasm for the announced remaster of Fallout 3, noting the technical limitations faced during its original development, such as restrictions on lighting. He believes that enhancements like increased draw distance could improve immersion and advocates for a remaster that offers more than just graphical updates, referencing successful remakes like those of Resident Evil. He emphasized the need for remasters to meet modern gaming standards while resonating with nostalgia.
Winsage
August 2, 2026
Dave W. Plummer, the original developer of the Windows Task Manager, has launched a beta project called Task Manager OG (TMOG) as an alternative to macOS's Activity Monitor. TMOG is built from scratch using Swift and does not contain any code from Windows XP. Microsoft provided Plummer with the source code of the XP Task Manager, but TMOG is independent. Initially intended for distribution through the Mac App Store, TMOG will instead be available for direct download due to Apple's sandboxing restrictions and guidelines against terminating other applications. Plummer plans to develop a Windows version and potentially a Pro version in the future.
AppWizard
July 31, 2026
Upcoming releases in the Fallout franchise include a remaster of Fallout 4, a remaster of Fallout: New Vegas, Fallout 5, a prequel to Fallout 3 set in Fallout 76, and the third season of the Fallout television series. Fallout: New California, a full conversion mod for Fallout: New Vegas, has been released on GOG after nearly a decade of development. The mod features a narrative set in 2260, where players assume the role of a character from Vault 18 and make decisions that impact the New California Republic. The story includes various factions such as the New California Republic, the New Reno Mob's Bishop Family, the Shi Clans, the Enclave Leonidas Squadron, the Super Mutant Army, and the Raider Alliance. Critics have praised Fallout: New California as a significant achievement in modding. The mod is easily installable for players with Fallout: New Vegas Ultimate Edition via GOG.
Winsage
July 30, 2026
Dave W. Plummer, a former Microsoft developer and creator of Windows Task Manager, is developing a version of Task Manager for Apple Mac computers, critiquing the existing Activity Monitor. The new Mac Task Manager, which is in beta testing, aims to include features like task priorities and startup management, and will be available for free on the App Store. Plummer confirmed that Microsoft provided him with the source code for XP Task Manager, but the new project is developed in Swift without using any original Microsoft code.
AppWizard
July 28, 2026
Sjoerd De Jong left Epic Games after 12 years as the lead evangelist for Unreal in June. He plans to create his own game engine, tentatively named Immens, to address the complexities of established engines like Unreal and Unity. De Jong believes there is a need for a modern engine designed from the ground up and envisions incorporating large language models and generative AI tools into the gaming ecosystem. He aims for Immens to be adaptable for AI integration while emphasizing the importance of developers in maintaining the artistry of game creation.
AppWizard
July 22, 2026
Markus ‘Notch’ Persson has announced a shift to "vibe coding," which involves using artificial intelligence tools for code generation. This decision is influenced by difficulties in hiring skilled programmers and a growing comfort with AI solutions. Notch expressed frustration with the job market, stating he has trouble hiring talented programmers and would feel less bad about firing a chatbot. He sold Mojang and Minecraft to Microsoft for .5 billion in 2014 and is now working on a new project, Levers and Chests, at Bitshift Entertainment, which will likely rely on AI tools. This shift occurs amid significant layoffs in the tech industry, including at major companies like Amazon, Oracle, and Microsoft. Notch's previous stance of rejecting AI contrasts with his current acceptance of its inevitability, reflecting a broader industry trend where leaders like Linus Torvalds and Ryan Dahl also acknowledge the transition towards AI-driven development.
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