A new bi-weekly column called Terminally Online from PC Gamer explores the world of massively multiplayer online games (MMOs), featuring insights, interviews, and guest writers. The design of contemporary MMORPGs has shifted towards seasonal structures to cater to "midcore" players who have limited time for gameplay. Popular MMOs like World of Warcraft and Final Fantasy XIV have been around for over 20 years and a decade, respectively, while newer games like Amazon's New World have struggled with player retention. The column encourages readers to share their experiences and reminisce about the MMO community.