Recent layoffs at Xbox have raised concerns about id Software's ability to develop new games and maintain its idTech engine. However, id Software stated that its current workforce is comparable to that of a decade ago, during the development of the 2016 Doom reboot. Studio director Hugo Martin refuted claims that the studio has been significantly downsized, asserting that reports of having only 50 employees are false. Despite layoffs affecting the Frankfurt office, where the team was reduced from 12 to 6 employees, Martin's comments aim to reassure fans and stakeholders about the studio's stability.