The Witcher remake, currently in development at Fool's Theory, aims to transform the original 2007 game into an open-world RPG, a significant shift from its linear gameplay. Designer Artur Ganszyniec noted that this transition requires expanding the game environment and integrating new content with existing elements. The open-world format allows players to approach quests and challenges non-linearly, which complicates design considerations. Ganszyniec expressed both excitement and concern about balancing player freedom with narrative coherence. The development process is complex, reflecting the challenges of reworking the game's fundamental nature.