Launching a video game is complex and challenging, especially for indie developers competing against major titles like GTA 6. Bethesda's announcement of Oblivion Remastered negatively impacted smaller developers, as its release on April 22 coincided with the launch of indie games like Post Trauma and Starless Abyss, leading to visibility issues. Developers reported significant revenue drops; Brian Bucklew estimated a 10-20% decrease in daily revenue, while Francisco González experienced a complete halt in sales after Oblivion's launch. This pattern of major releases overshadowing smaller games has been observed previously, such as with Monster Hunter Wilds in March.