retention

Tech Optimizer
September 10, 2026
If you hold Microsoft 365 E5, you have access to Microsoft Defender for Endpoint, which provides enterprise-grade endpoint protection at no additional cost. For organizations without a dedicated security specialist, Sophos is recommended for its user-friendly platform. CrowdStrike is suggested for those with a mature Security Operations Center (SOC) and sufficient budget. Other options include SentinelOne for mid-sized organizations needing automation, ESET for older hardware and virtual desktops, Avast Business for very small businesses, VIPRE for budget-conscious mixed estates, and Expel for tool-agnostic managed detection and response. Antivirus and EDR are now unified under a single agent, and organizations should inquire about update staging processes to avoid issues like those experienced in July 2024 with a major vendor's faulty content update. Independent tests from organizations like AV-Comparatives and AV-TEST are crucial for evaluating protection rates and false positives. Linux servers require attention as they are often targeted by ransomware. When deploying endpoint protection, avoid running two real-time agents simultaneously, activate prevention features promptly, and test deployments on critical applications first. Organizations should confirm their Microsoft licensing covers necessary features and ensure there is a plan for responding to alerts. Common pitfalls include neglecting identity management and failing to test response workflows before incidents occur.
AppWizard
September 7, 2026
Google Photos has changed its photo retention policy, reducing the grace period for restoring deleted images from 60 days to 30 days. This update aligns the retention period for deleted cloud images with that of locally stored photos. Notifications about this policy change are being sent to Android users, marking its official rollout.
Tech Optimizer
September 7, 2026
Endpoint detection and response (EDR) continuously records process, file, registry, and network activity on endpoints, applying behavioral analytics to identify attacker techniques while providing tools for investigation and containment. Several EDR platforms have emerged, each catering to different organizational needs: 1. CrowdStrike: Best overall for its rich telemetry and elite threat intelligence. 2. SentinelOne: Best for autonomous response, featuring strong containment and rollback capabilities. 3. Microsoft Defender for Endpoint: Best value for organizations already using Microsoft 365 E5. 4. Palo Alto Cortex XDR: Best for native data fusion across endpoint, network, and cloud telemetry. 5. Sophos: Best for generalist IT teams due to its user-friendly interface. 6. Trend Micro: Best for server and workload coverage, focusing on cloud and hybrid environments. 7. Bitdefender: Best mid-market value with strong detection capabilities at an accessible price. 8. Trellix: Best for organizations already using Trellix products, offering integrated solutions. 9. Huntress Managed EDR: Best for managed endpoint security, ideal for teams lacking full staffing. 10. Cisco Secure Endpoint: Best for Cisco environments, integrating well with Cisco security solutions. Key differentiators among these platforms include the analyst burden, alert management efficiency, and the impact of retention policies on investigation quality. The evaluation of EDR solutions should consider detection depth, response capabilities, operational costs, and the specific needs of the organization.
AppWizard
September 7, 2026
On September 3, 2026, Microsoft announced that Xbox Game Pass subscribers will see a shift in cloud gaming access. Starting November 2026, unlimited cloud streaming will be replaced by a tiered hour bank system: 15 hours for Ultimate, 10 for Premium, and 5 for Essential subscribers. Once a subscriber exhausts their allotted hours, they must wait for the next billing cycle or purchase additional time. This change is the most significant since the beta launch of Xbox Cloud Gaming in 2019. The announcement was made on Xbox Wire, and the new structure is reflected on Xbox’s product pages. The new tiered system introduces a scarcity model, with every paid tier now having its own cloud gaming quota. Essential subscribers, who previously had no cloud access, will now receive 5 hours per month. The pricing for the Game Pass tiers is as follows: Ultimate at .99 for 15 hours, Premium at .99 for 10 hours, and Essential at .99 for 5 hours. The free ad-supported tier remains unchanged at 5 hours per month. Microsoft's rationale for the change is based on usage data indicating that most subscribers do not heavily utilize cloud streaming, coupled with the rising costs of operating cloud gaming services. The company has stated that additional hours can be purchased once a subscriber's monthly allotment is used up, although pricing details for these add-ons have not yet been disclosed. The new hour caps will take effect in November 2026, following a shorter notice period compared to NVIDIA's GeForce NOW service, which implemented a 100-hour monthly cap earlier in 2026. The response from gaming communities has been largely negative, with concerns about the limits falling short of typical usage patterns and conflicting with the marketing of Game Pass as offering unlimited access. The introduction of hour caps could impact Game Pass's subscriber base, particularly among those who rely on cloud gaming as their primary access point. Microsoft's internal usage data will determine the extent of this impact, as the company aims to control costs without raising subscription prices.
AppWizard
September 6, 2026
In 2026, hosting game servers has become more efficient, allowing multiple game servers to run on a single cloud VPS using Pterodactyl Panel, which utilizes Docker containers for isolation. Pterodactyl is a free, open-source game server management panel that gained popularity due to its user-friendly interface and robust architecture. The latest stable release, v1.12.0, was launched in January 2026, with newer deployment templates available as of August 2026. To set up Pterodactyl, prerequisites include a cloud VPS with specific CPU and RAM requirements, Ubuntu 24.04 LTS, PHP 8.3, MariaDB 11.8.8 or newer, Redis 8.10.0 or newer, Docker Engine, a registered domain for SSL, SteamCMD dependencies, and at least 80 GB SSD storage. The installation process involves provisioning the VPS, installing necessary software, configuring Pterodactyl, setting up Nginx with SSL, and deploying game servers. Common pitfalls include under-provisioning RAM for resource-intensive games, neglecting firewall settings, and allowing backup retention to grow uncontrollably. Troubleshooting may involve addressing PHP-FPM issues, connection problems, and ensuring proper resource allocation. Advanced scaling may require multiple VPS nodes, and security measures like two-factor authentication can help protect the server. Pterodactyl is free to use commercially and can run multiple game containers on a single node.
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