RPG developers have faced challenges in incorporating romance into video games, leading to a noticeable absence of romance in many titles. BioWare popularized romanceable companions with games like Baldur's Gate 2, influencing even non-RPG titles. While romance is not strictly necessary in RPGs, some games, like Baldur's Gate 3, integrate it into the narrative to enhance character development. However, the portrayal of characters as universally available for romance raises questions about authenticity. Other games, such as Fable, approach romance humorously, allowing multiple marriages without emotional depth. Harvey Randall argues that romance is vital for character development and exploring themes of intimacy and trust, suggesting it enriches RPG narratives.