single-player

AppWizard
May 25, 2026
Star Citizen was launched as a crowdfunding campaign on October 10, 2012, and has since surpassed billion in total funding, though a definitive release date is not yet available. The game is currently in an alpha state, with ongoing updates and numerous bugs. Over 1,000 employees are involved in its development, which has spanned three console generations. Chris Roberts has suggested a potential release window of 2027-2028, depending on the launch of Squadron 42, which is targeting a release in 2026. The game has transitioned from CryEngine to a proprietary engine, StarEngine, and features like Persistent Entity Streaming and Server Meshing have been introduced. Star Citizen is the most expensive crowdfunded game ever, and it has been covered by Tom's Hardware since late 2012.
AppWizard
May 25, 2026
Star Citizen has surpassed billion in player funding, accelerated by a free play period during the annual DefenseCon event. This surge in funding has positioned it among games with budgets over billion, alongside titles like Monopoly Go and rumored games such as Call of Duty: Black Ops 6 and Grand Theft Auto 6. Cloud Imperium Games is offering exclusive invites for the Anvil Odin battlecruiser, which is not yet playable but is available as a limited vehicle concept pledge for ,000. Buyers must apply to join the Odin Founders Club to purchase the ship and will receive a loaner vehicle until it is ready. The single-player component, Squadron 42, is tentatively set for a 2026 release, while Star Citizen itself may have an endpoint around 2028.
AppWizard
May 24, 2026
PlayStation has announced that its narrative-driven single-player titles will remain exclusive to the PlayStation platform, ending a six-year trend of releasing these games on PC. This update was shared by Hermen Hulst, CEO of PlayStation Studios, during a town hall meeting on May 18, 2026. The decision reflects a broader industry trend towards valuing exclusive content to strengthen brand identity and maintain a competitive edge.
AppWizard
May 22, 2026
In 2015's The Witcher 3: Wild Hunt, a significant moment occurs when the character Vesemir, a beloved witcher-grandfather figure, dies. Lead quest designer Paweł Sasko proposed this shocking twist, which initially left the development team in disbelief. Despite facing technical challenges and negative feedback during the creation of this scene, Sasko persevered and iterated on the design, ultimately shaping the narrative's emotional depth. This experience influenced his future projects, including Cyberpunk 2077 and its expansion, Phantom Liberty. The collaborative environment among designers fostered innovation and problem-solving, contributing to the game's impactful moments.
AppWizard
May 21, 2026
Thick as Thieves is a first-person stealth game featuring minimalist controls and hand-drawn map designs. The game combines elements of technology and magic, with Scottish-accented guards who discuss light. Players navigate Elway Manor's basement, encountering marked areas that hint at mysteries. The game includes responsive guards who react to player actions, such as extinguishing candles. Originally intended as a PvPvE experience, it has shifted to a single-player and co-op format, currently lacking features like key rebinding and offering only two maps. Otherside refers to this release as the first chapter, resembling an early access title. The game is priced attractively, leading to consideration for co-op play despite its limitations.
AppWizard
May 20, 2026
PlayStation is shifting its strategy regarding PC releases, with CEO Hermen Hulst announcing that single-player narrative experiences will now be exclusive to PlayStation consoles. This means titles like Ghost of Yotei, Saros, and Marvel’s Wolverine are unlikely to be available on PC. The decision appears to be driven by underwhelming sales figures for PlayStation games on PC and a desire to boost console purchases ahead of the potential PS6 launch. However, multiplayer games, such as MARVEL Tōkon: Fighting Souls, will still be released on PC. The gaming community is hopeful that PlayStation may reconsider its approach in the future, potentially releasing titles through its own launcher or storefront.
AppWizard
May 20, 2026
Sony is committing to keeping narrative single-player games exclusive to the PlayStation 5, with titles like Saros, Ghost of Yotei, Marvel’s Wolverine, and Intergalactic: The Heretic Prophet confirmed for the platform. Multiplayer titles will still be available on both PC and PlayStation. The PC gaming community has reacted with disappointment, with many gamers expressing indifference toward purchasing a PS5 for a few exclusive titles. Industry analysts speculate that disappointing sales of PlayStation titles on PC and the emergence of the next Xbox may have influenced Sony's decision. Historically, Sony has taken a staggered release approach for its games, while Microsoft has favored simultaneous launches. The rising costs of the PS5 and its games are raising questions about the sustainability of Sony's exclusivity strategy.
AppWizard
May 19, 2026
PlayStation has announced the end of single-player PC ports, confirmed by Hermen Hulst, head of PlayStation. This decision halts the trend of PS5 exclusives being ported to PC about a year after their console launch. Titles like Ghost of Yotei and Saros, previously expected to be ported, will not be released on PC. However, Kena: Scars of Kosmora will still launch on both PS5 and PC in 2026, as it is developed by Ember Lab, a non-first-party studio. The decision is driven by concerns that PC ports could harm the PlayStation brand and affect PS5 sales. This shift reflects a retreat from a model that allowed consumers to choose between console and PC versions. The competitive gaming landscape, including emerging platforms like Valve's Steam Machine, is also influencing this strategy.
AppWizard
May 19, 2026
Sony Interactive Entertainment will cease the release of single-player games on PC, focusing instead on its core console audience. Single-player titles like Ghost of Yotei and future Spider-Man installments will remain exclusive to PlayStation consoles, while multiplayer games such as Marathon and Marvel Tokon: Fighting Souls will still be released on PC. This decision follows concerns over the sales performance of previous PC titles and aims to protect brand integrity and future hardware sales. The last two single-player games expected on PC are Death Stranding 2 and Kena: Scares of Kosmora.
AppWizard
May 19, 2026
Hermen Hulst, CEO of PlayStation Studios, confirmed that major narrative-driven titles from PlayStation studios will be exclusive to the PlayStation platform. This indicates a shift in Sony's strategy, favoring exclusivity for flagship single-player intellectual properties. While some titles like Horizon Hunters Gathering may still release on both PC and PlayStation, major studio productions will likely be exclusive. Notable exceptions include Helldivers 2, which will launch on Xbox, and the PS5 shooter Saros, which will not be available on PC. Upcoming title Kena: Scars of Kosmora will be published on Steam and the Epic Games Store, while also being listed under Sony Interactive Entertainment on the PlayStation Store. The multiplayer game Horizon Hunters Gathering is expected to launch on PC, but future mainline entries in the Horizon series featuring protagonist Aloy are unlikely to see a PC release. Titles like Ghost of Yotei and Marvel's Wolverine are expected to remain exclusive to PlayStation.
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