Star Citizen, initially slated for release in 2014, has been in development for over a decade, with early access starting in 2017. A recent livestream intended to showcase the Siege of Orison event was met with negative reactions due to poor gameplay mechanics and synchronization issues. During the stream, developers made light of the situation, but the atmosphere was tense, and community feedback was critical, highlighting concerns over professionalism and the game's ongoing development challenges. The game has raised over a billion in funding but still has numerous ships that are not functional.