Total War

AppWizard
August 1, 2026
Total War: Warhammer 3 features ongoing issues with siege mechanics, notably a "gate bug" that affects unit movement during battles. Players have historically faced challenges with sieges, including unreliable pathfinding and the tendency for units to scale walls instead of moving through gates. The upcoming Total War: Warhammer 40k may change the approach to sieges, focusing on grander battlefield designs without conventional siege towers and ladders, potentially eliminating walls altogether. This shift could enhance tactical gameplay in streets and chokepoints, moving away from traditional wall-based defenses. The new War Core engine is expected to address persistent siege bugs from previous titles.
AppWizard
July 31, 2026
The author experienced a frustrating siege battle in Total War: Warhammer 3 due to a gate bug that immobilized their unit. Historically, the series has faced technical issues with sieges, including the "gate bug" and unreliable pathfinding. The author speculates about siege mechanics in the upcoming Total War: Warhammer 40k, noting the presence of monumental structures and specialized Space Marine legions. They mention the absence of conventional siege towers and ladders in a recent livestream, suggesting potential changes to siege map designs. The author expresses a preference for battles in streets rather than relying on walls, which could lead to more dynamic gameplay. They anticipate that any siege-related bugs from previous games may not carry over to the new game due to the introduction of the War Core engine, fostering optimism for improved siege mechanics.
AppWizard
July 25, 2026
The Alpha Strike livestream for Total War: Warhammer 40,000 revealed several gameplay features: - Units consist of multiple entities with unique stats and weaponry. - Heroes will have customizable bodyguards. - Units can strafe while firing, with a trade-off in accuracy. - Airstrikes and army abilities are available, with Regimental Orders benefiting nearby units. - The balance of power bar shows reinforcements waiting off the field. - Each entity can target different enemies based on line of sight. - All projectiles are simulated, and units have unlimited ammunition. - A new Sentry Mode allows marking enemy units for prioritization. - New unit abilities include grenades and psykers. - A morale system reflects damage sustained by units. - Players can deploy reserves strategically with options like drop pods. - Blood effects are included without additional cost. Positioning, cover, line of sight, and terrain will be crucial in battles, and unit loadouts will add strategic depth. Further livestreams are expected as the beta approaches.
AppWizard
July 20, 2026
The latest review of Crossworlds highlights the vibrant fangame scene for Sonic racing enthusiasts, mentioning projects like Dr. Robotnik's Ring Racers. The game was released on January 31, 2013, developed by Sumo Digital and published by Sega. It was reviewed on a system with a Core i7-6700K, 16GB RAM, and GTX 980, and is verified for Steam Deck. The review describes imaginative gameplay scenarios, such as executing drifts on an aircraft carrier and combining characters from various games like Company of Heroes and Total War. A standout character from Racing Transformed is a Football Manager character who transforms from a car to a boat. The commentary emphasizes the creativity and nostalgia within the gaming community.
AppWizard
July 19, 2026
The real-time strategy (RTS) genre, which thrived in the late 90s and early 2000s, experienced a decline from the late 2000s until around 2015 but is expected to make a comeback in 2026 and 2027. Anticipated titles include Stronghold 4, ZeroSpace, D.O.R.F., Dawn of War IV, and Total War: Warhammer 40,000. Bergfried, developed by Quid Pro Games, is a medieval strategy game that combines castle-building mechanics, town management, and real-time combat, with a unique grid reflecting European castle shapes. Panzer Strike, by ISAK Team, aims to recapture the essence of late 90s RTS games and is set for release in Q3 2026. Falling Frontier, a procedurally generated space RTS, is highly wishlisted on Steam and promises detailed ship combat. Chronicles: Medieval, releasing in 2026, offers a sandbox strategy experience during the Hundred Years’ War, blending free-roaming gameplay with large-scale battles. Dinolords, developed by Northplay, features a medieval world with armored dinosaurs and allows players to control dinosaur-riding Lords, presenting a unique twist on traditional RTS gameplay.
AppWizard
July 14, 2026
The summer PC Gaming Show featured world premieres and in-depth explorations of games such as Control Resonant, Total War: Warhammer 40,000, and Arkheron. The next PC Gaming Show Tokyo Direct is scheduled for September 20, 2026. Last year's Tokyo Direct was well-received, and PC Gamer's Midas Whittaker attended, bringing back exclusive merchandise.
AppWizard
July 2, 2026
Total War enthusiasts enjoy endgame events, such as the Mongol and Timurid invasions in Medieval 2 and Archaon's arrival in Total War: Warhammer. The upcoming rework for the Vampire Counts will enhance Archaon's invasion, allowing players to engage in an endgame crisis after meeting short victory conditions. This new mechanic will prevent territory occupation while increasing overall power as players devastate regions. Archaon can confederate all Chaos factions by defeating their leaders, expanding the conflict. Visual updates for Archaon and new units will be introduced, addressing previous shortcomings. The Lords of the End Times expansion is anticipated to launch later this year.
AppWizard
June 28, 2026
Creative Assembly is developing Medieval 3, a new installment in the Total War series, which is currently in its early stages. The studio is engaging with fans through preproduction livestreams and a survey to gather input on which factions to include in the game. Key factors for faction inclusion are recognition, uniqueness of starting situation, and potential for distinctive gameplay mechanics. Certain factions, including England, France, the Holy Roman Empire, the Byzantine Empire, the Kingdom of Jerusalem, and the Sultanate of Rum, are confirmed, while feedback is sought for smaller factions like the Italian city-states, Scandinavian kingdoms, and notable Muslim nations. Factions that will not be included are the Russian Principalities, the Mongol Empire, and the Papal States, the latter being considered too unique in playstyle.
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