trackpad

AppWizard
May 22, 2026
Valve has released the SteamOS 3.8.5 Beta, which includes bug fixes and enhancements for the Steam Deck and other devices like the Asus ROG Ally and Lenovo Legion Go. Key improvements include a fix for audio issues on the Steam Deck OLED, enhancements to video memory management for discrete GPUs, and a resolution for a bug in Desktop Mode. The update also includes stability and security updates, a fix for the Asus ROG Ally's control behavior after suspend, and improvements from the previous 3.8.4 Beta, such as solutions for WiFi performance issues and trackpad sensitivity adjustments. Users can join the beta by navigating to Settings > System > System Update Channel.
AppWizard
May 12, 2026
Valve's Steam Controller builds on insights from the Steam Deck and aims to enhance the PC gaming experience. It features an asymmetrical thumbstick layout, ergonomic design, and weighs 292 grams. The controller lacks a headphone jack but includes Grip Sense technology for gyroscope activation. Its charging system combines a 2.4 GHz wireless transmitter and magnetic charging dock, with a battery life rated at 35 hours. The controller offers extensive customization options, including dual trackpads, drift-resistant joysticks, and programmable buttons through Steam Input. It performs well across various games, although some non-Steam titles may require additional setup. The Steam Controller is designed for comfort and versatility, making it suitable for living room gaming, despite its premium price.
Winsage
May 12, 2026
Microsoft commissioned Signal65 to produce a “Value Advantage Report” that claims Windows laptops offer double the RAM and up to 56% better battery life compared to Apple’s MacBook Neo. The report states that Windows laptops can have 16GB of RAM versus the Neo’s 8GB, but independent testing from Tom’s Guide shows the MacBook Neo lasted 13 hours and 28 minutes, while some Windows laptops like the Lenovo IdeaPad Slim exceeded 16 hours. The HP OmniBook X Flip, however, only lasted 8 hours and 32 minutes. Fstoppers compared the MacBook Neo to an Asus Vivobook and found the Neo superior in build quality, keyboard, trackpad, display quality, and USB-C speeds. The report highlights a challenge in the PC industry: matching price and experience is difficult. The buying decision ultimately depends on whether consumers prioritize specifications or user experience.
AppWizard
May 6, 2026
Assassin's Creed Valhalla and Daemon X Machina: Titanic Scion are available for .99 through the Humble Choice subscription service, which includes a total of eight games optimized for the Steam Deck. The combined retail value of these games is 9.98, and the total worth of the lineup is approximately 1.91 based on current Steam pricing. By subscribing for .99 a month, users can download all the games and cancel immediately to keep them permanently. The April 2026 Humble Choice lineup includes: - Assassin's Creed Valhalla (Steam Deck Playable) - Daemon X Machina: Titanic Scion (Steam Deck Playable) - The Lord of the Rings: Return to Moria (Steam Deck Playable) - Until Then (Steam Deck Verified) - Planet of Lana (Steam Deck Verified) - Artisan TD (Steam Deck Verified) - The Procession to Calvary (Steam Deck Verified) - Buddy Simulator 1984 (Steam Deck Playable) This offer is time-sensitive, as it will soon be replaced by May's lineup.
AppWizard
May 5, 2026
Valve is revisiting the Steam Controller, retaining its original name, and it is positioned as a prime choice for PC gamers, particularly those using a couch-based setup. The Steam Controller incorporates dual trackpads, which facilitate mouse replacement and on-screen keyboard access. It is the first major console manufacturer’s controller to utilize Tunnel Magnetoresistance (TMR) sticks, promising durability. The controller features a magnetic charging puck that connects via USB-C and can support multiple controllers. Its symmetrical layout includes programmable buttons, larger angled trackpads, and optional gyroscopic controls. Priced at [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: I have a deep respect for those who stand firm in their convictions, especially in the realm of technology, where many once-dismissed ideas have eventually proven their worth. The original Steam Controller, while a noble failure, garnered a unique affection among its niche audience. Its innovative DNA found new life in the Steam Deck, where the concept of dual trackpads as input devices was validated. Now, Valve is revisiting the Steam Controller, retaining its original name, and while the anticipated Steam Machines have faced delays due to external factors, the Steam Controller emerges as a prime choice for PC gamers, particularly those who prefer a couch-based setup. Though the Steam Machine may be delayed, I find myself surrounded by several makeshift versions at home, powered by a steadfast Linux system. My primary gaming rig dual boots Bazzite, while my living room PC, a compact machine comparable to a base PS5, has been liberated from Windows. This setup runs indie titles effortlessly, and streaming games from my office via Moonlight works seamlessly. The Steam Deck has also become one of my most frequently used consoles, illustrating that the lifestyle of a living room PC gamer is already a reality for some of us. The living room PC lifestyle is valid Maintaining a living room PC can feel somewhat awkward, especially when the coffee table is cluttered with a keyboard and mouse. Over the years, I’ve experimented with various configurations, often influenced by the need for simplicity for others in my space. Operating systems like Bazzite and SteamOS alleviate some of this discomfort by booting directly into Big Picture mode, yet at some point, accessing the desktop becomes necessary, making a mouse-and-keyboard substitute essential. I've explored numerous solutions to streamline this setup, familiarizing myself with each option. The Logitech K400 has long been a go-to choice, featuring a low-profile design with an integrated trackpad, despite its less-than-ideal typing experience. Recently, Framework announced a competing keyboard utilizing open-source ZMK firmware, subtly challenging Logitech’s market hold. Additionally, a plethora of small, remote-like keyboards with trackpads are available from various sources, though they tend to underperform. The Steam Controller aims to address these challenges by leveraging the advancements made with the Steam Deck. The dual trackpads not only replace a mouse but also facilitate on-screen keyboard access, akin to smartphone functionality. For those embracing the living room PC lifestyle, while a keyboard and mouse may still be necessary, the Steam Controller stands out as the best option for integrating a standard computer into a shared living space. Drift no more, repair as you want As stick drift issues have plagued countless controllers over the years, many have sought alternatives that promise longevity. This quest initially led to the adoption of Hall Effect sticks, a technology dating back to the Dreamcast controller. In recent years, third-party manufacturers have introduced various solutions, including DIY kits. The evolution has now brought us TMR, or Tunnel Magnetoresistance, a newer technology that offers many of the benefits of Hall Effect with improved power efficiency. Most third-party controllers are now transitioning to this technology, while many first-party controllers still rely on older, less durable sticks. The Steam Controller is notable as the first major console manufacturer’s controller to utilize TMR sticks, specifically the K-Silver JS13 Pro+ modules found in high-end Chinese controllers. These components promise durability, and barring any unforeseen manufacturing defects, should last significantly longer than their predecessors. Like its predecessor, the Steam Deck, the new Steam Controller incorporates trackpads based on capacitive technology, designed in collaboration with Cirque. The Steam Deck has arguably become the most refined console in history, inviting extensive community-driven optimization and modification. This open-source approach not only fosters creativity but also serves as invaluable research and development for future devices. The community’s desire for repairable hardware is evident, and Valve has responded by designing the Steam Controller with accessibility in mind. Unlike many consumer electronics that are nearly impossible to disassemble, the Steam Controller’s layout is refreshingly user-friendly, allowing for easy repairs and modifications. Magnetic puck Many quality mice and controllers come equipped with a dedicated 2.4GHz dongle, as Bluetooth often struggles with performance and interference. Valve has ingeniously combined this functionality with a magnetic charging puck, a small device that connects via USB-C and attaches magnetically to the back of the Steam Controller. While the puck is not essential for operation—thanks to Bluetooth connectivity and a USB-C port for direct charging—it enhances the user experience. Valve claims that a single puck can support up to four controllers, simplifying the setup process. Upon connecting my controller, Steam prompted a quick firmware update for both the puck and the controller, allowing me to dive right into gaming. Layout The Steam Controller adopts a symmetrical layout reminiscent of Sony’s design, which many enthusiasts consider the optimal configuration. It diverges from the Steam Deck in several welcome ways, notably with more prominent programmable buttons on the back—an essential feature that should be standard across all controllers. The trackpads are slightly larger and angled for comfort, while the buttons and triggers offer a satisfying tactile response. The overall design feels well-proportioned and familiar in hand, despite initial appearances suggesting otherwise. In addition to ergonomic improvements, the controller introduces optional gyroscopic controls, activated by grip sensors. While I typically don’t utilize gyroscopic controls, I recognize their appeal for certain gamers. Custom profiles in Steam can enhance this feature, allowing for precise control in various games. The controller also includes an infrared sensor intended for future use with the Steam Frame, although this functionality remains untested. Cost/benefit The Steam Controller is priced at 0, positioning it within a competitive market. While it is more expensive than the DualSense and on par with the Switch 2 Joy-Cons, I believe the price is justified by its repairability, unique trackpad features, and the inclusion of TMR sticks—advantages that even premium controllers like the Xbox Elite and DualSense Edge lack. However, potential buyers should consider the reliance on Steam for optimal functionality. The controller operates as a compatibility layer, ensuring proper mapping for games. Although workarounds exist, this may deter some users. In my testing, the Steam Controller exhibited different behaviors in a Linux environment compared to Windows. While it requires Steam to function, it integrates seamlessly with Linux, often providing a smoother experience than on Windows. Valve has open-sourced the driver support for the Steam Controller, allowing developers to incorporate it into their games directly, enhancing compatibility across platforms. Our time has come It’s easy to view the Steam Controller as a device awaiting its ideal console, especially given the recent delays caused by external economic factors. However, for those of us who have long embraced the concept of a PC connected to a television, this controller represents a significant step toward a more cohesive gaming experience. The Steam Controller refines the couch-based PC gaming experience, affirming that our unconventional gaming habits are not without merit. As the living room PC community continues to grow, it seems our time may finally be upon us." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"], it is positioned competitively in the market, justified by its repairability and unique features, although it requires Steam for optimal functionality. The Steam Controller integrates well with Linux, providing a smoother experience than on Windows, and Valve has open-sourced its driver support for enhanced compatibility across platforms.
AppWizard
May 3, 2026
The Steam Controller features trackpads that serve as substitutes for a mouse and keyboard, providing precision for desktop browsing. It defaults to a desktop configuration upon startup, which is not user-friendly and requires users to memorize the button layout or create a custom configuration. Customization is hindered by software issues, including an inability to modify the desktop configuration and challenges with assigning buttons. Users have reported difficulties with Guide Button Chords and Action Sets, leading to wasted time and confusion. The Quick Access Menu button cannot be customized, limiting its effectiveness. Despite these issues, the controller performs well without extensive customization, boasting impressive battery life and comfort. Improvements in software explanations and customization accessibility are needed for broader appeal.
AppWizard
April 29, 2026
Valve has announced the release of the Steam Controller, set to launch on May 4, 2026. The controller is designed to work with anything running Steam but does not support other gaming platforms or launchers. It requires the Steam client to be running for full functionality, including the use of both analog sticks. The controller can operate without the Steam client for basic trackpad and keyboard operations, but features like the Steam on-screen keyboard are only accessible when the client is open. Non-Steam games must be launched through Steam to be played with the controller. The Steam Controller does not natively support console devices such as Xbox, PlayStation, or Nintendo Switch. While there are tools to add non-Steam games to a Steam library, they do not provide Steam Input support. Community initiatives may emerge to extend support for the new controller.
Winsage
April 14, 2026
Scott Hanselman, VP at Microsoft, has introduced a tool called PeekDesktop for Windows, which allows users to minimize all open windows by clicking on an empty area of their desktop wallpaper. A second click or switching back to any application restores the windows to their original positions. This feature is similar to the "click wallpaper to reveal desktop" function in macOS Sonoma, which has not been available in Windows until now. PeekDesktop is easy to install from GitHub, requires no additional setup, and is compatible with Windows on ARM. It uses minimal system resources and operates through lightweight Windows APIs to manage window states. Users can customize settings from the system tray, and Hanselman is working on enhancements to replicate more macOS-style behaviors.
AppWizard
March 29, 2026
Smartphones are becoming larger and more visually appealing, but this trend can hinder one-handed usability. Quick Cursor is an app available on the Google Play Store that introduces a floating cursor to enhance one-handed operation. Users can activate the cursor by swiping inward from the lower half of the screen, allowing for easier interaction with UI elements located higher up. The app overlays a cursor that can be controlled with tap and swipe actions, and it requires access to Android's accessibility service for setup. Quick Cursor operates on a freemium model, offering basic functionality for free, with additional features available through a subscription or one-time purchase. It provides a more fluid experience compared to Android's built-in one-handed mode, making it easier to navigate larger smartphones like the Samsung Galaxy S26 Ultra and Google Pixel 10 Pro XL.
Search