videogame

AppWizard
May 17, 2026
Videogame music plays a significant role in many people's lives, often unnoticed by non-gamers. Critical Hit is a platform that explores and celebrates videogame music and audio design. A recent discussion on Reddit's r/gamemusic focused on recommending original soundtracks (OSTs) to entice non-gamers. Personal experiences shared include introducing captivating videogame tracks to friends and family, such as vocal tracks from Persona 4 and calming music from Final Fantasy 10. The discussion also highlights the use of relaxing background music as an introduction to gaming music. Examples of tracks mentioned include "Kitsch" from Tekken 5 and the main theme from L.A. Noire.
AppWizard
May 8, 2026
Prokop Jirsa, the lead designer for Kingdom Come: Deliverance 2, argues that the term "beta" in video game marketing often misrepresents the actual state of game development. He points out that what players experience in public betas is typically much more polished than the internal alphas or betas, which are less refined. Jirsa humorously suggests that these pre-release versions could be more accurately labeled as gammas or deltas. He emphasizes the non-linear progression of game quality, noting that significant time and effort are required to achieve a polished final product, which can take months or even years. Jirsa reflects on the challenges faced during the development of the original Kingdom Come: Deliverance, given the limited resources and tight timelines.
AppWizard
April 22, 2026
Jack Buser, the global director for games at Google Cloud, is focusing on using AI and cloud solutions to tackle challenges in the gaming industry. He noted a rebound in revenue growth but highlighted issues such as declining profits, project cancellations, and layoffs, with only Roblox and the Chinese market thriving. Buser advocates for AI as a potential solution, despite concerns about "rightsizing" strategies that may prioritize profits over employee welfare. His previous role at Stadia ended with mixed results, raising doubts about the feasibility of AI-driven game development. The industry is still awaiting a groundbreaking AI-generated game. Buser emphasizes the need for clearer discussions about AI and suggests that embracing it could lead to easier revenue generation, similar to trends in reality television.
AppWizard
April 11, 2026
ENDIX is an online-only exposition in the videogame industry that allows gamers to explore new and upcoming titles while connecting with developers. It prioritizes accessibility, enabling participation without the financial burdens of traditional expos. ENDIX is evolving into a premier multiplayer digital expo, allowing attendees to join from their preferred PC platforms. It will introduce dedicated store pages on Steam and the Epic Games Store for easier access and enhanced multiplayer elements. The next edition of ENDIX is scheduled for May 23, 2026, and will remain free to enter, featuring a lineup of exhibitions and titles.
AppWizard
March 29, 2026
The videogame industry is currently facing significant uncertainty and job insecurity, reminiscent of the early 1980s crash. Industry veterans Brenda and John Romero express concern that the current situation is worse than that period. Brenda Romero stated that the industry is in a "really horrible place," with many individuals affected by job losses, including over 16,000 during the pandemic's end. Their studio has had to reduce its team size due to a loss of funding, impacting their game development vision. Economic pressures, including rising prices for PlayStation 5 hardware due to global economic challenges, are contributing to declining sales and consumer confidence. Despite the industry's struggles, John Romero remains committed to game development, while Brenda acknowledges the unpredictability of the future, particularly regarding the push for generative AI in game development.
AppWizard
March 26, 2026
PC Gamer offers a variety of quizzes for gaming enthusiasts, including a challenge focused on identifying video games from screenshots of their world maps. Participants have 15 minutes to recognize 20 games based on these images, which may not show the entire map. The challenge encourages sharing results and discussing notable video game world maps.
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