Xbox PC

AppWizard
March 19, 2026
Xbox's forthcoming Project Helix console is expected to support both console and PC games, featuring an "Xbox Mode" interface that transitions to a full Windows environment. A new enhancement allows users to incorporate third-party games and applications into the Xbox PC app launcher. A preview version of the Xbox app includes a plus icon in the My Library tab, enabling users to add programs to their Xbox library. Users can browse through File Explorer to select ".exe" and ".cmd" files for inclusion. Added applications appear as unofficial "games" in the My Library section, with options to play, remove, or edit them, including modifying file locations and artwork. The official launch of the console is not expected until at least late 2027.
AppWizard
March 16, 2026
Xbox's Project Helix console is expected to support both console and PC games, allowing users to switch between an "Xbox Mode" interface and Windows. The integration with the Xbox app enables access to various game storefronts and applications, enhancing user experience. Features include the ability to launch games and apps directly from the Xbox app, a "Add Games To Library" feature for browsing and customizing titles, and improved performance by staying within the Xbox Full-Screen Experience. These capabilities may also be integrated into Project Helix, benefiting users who play obscure or retro games and use Microsoft Office applications.
Winsage
March 6, 2026
The author experienced frustration with the Xbox Ally X handheld, which, despite its impressive hardware, feels unfinished and struggles due to limitations of Windows 11. An update intended for the device led to a critical failure, displaying a message that the device couldn't be repaired, potentially due to corrupted boot files from the update. This incident raises concerns about the reliability of future Xbox devices built on PC architecture, especially if simple updates can result in system failures.
Winsage
January 26, 2026
Microsoft has launched an ARM-compatible version of its Xbox App, enhancing the gaming ecosystem for ARM-based Windows 11 devices. Over 85% of the current Game Pass library is functional on ARM systems, although full compatibility remains exclusive to x86-based systems. Gamers can access unsupported titles through Xbox Cloud Gaming. Microsoft’s Prism emulation layer allows native x86 and x64 applications to run on ARM PCs, with recent updates improving Game Pass compatibility. Popular titles like Gears of War: Reloaded and Fortnite now support ARM. This development encourages innovation from companies like Nvidia and Qualcomm, while the gap in game compatibility between ARM and x86 architectures is closing. The Ryzen 7 9800X3D is highlighted as a top choice for building or upgrading gaming PCs.
AppWizard
January 22, 2026
Resident Evil Village is now available on Game Pass Ultimate, Premium, and PC Game Pass. MIO: Memories in Orbit launches on day one with Game Pass. Death Stranding Director’s Cut will be available on January 21. RoadCraft will also launch on January 21. Ninja Gaiden Ragebound is set for January 21 release. The Talos Principle 2 will be available on January 27. Anno: Mutationem launches on January 28. Drop Duchy is coming on January 28. MySims: Cozy Bundle will be available on January 29. Warhammer 40,000: Space Marine II is set for January 29. Indika will launch on February 2. Final Fantasy II will be available on February 3. Quarantine Zone: The Last Check is playable now. The Sims 25th Birthday Bundle will be available on January 22. Grounded 2 Garden Update will be released on January 27. Dead by Daylight has a Stranger Things DLC.
AppWizard
January 22, 2026
Xbox is introducing updates to enhance gaming experiences, including the Xbox PC app for Arm-based Windows 11 PCs, allowing downloads from the Xbox PC app catalog and access to Xbox Game Pass. A new Game Save Sync Indicator feature provides real-time visibility into cloud save status for seamless gameplay across devices. Xbox has partnered with Hisense and V homeOS to enable cloud gaming on select Smart TVs. The Handheld Compatibility Program highlights games optimized for portable play, with recent additions such as Clair Obscur: Expedition 33 and Final Fantasy VII Remake Intergrade. The Xbox Play Anywhere initiative now supports over 1,000 games for cross-platform play, including titles like Abyss DX and Cyberpunk Hacker. The Stream Your Own Game feature allows Xbox Game Pass subscribers to stream from a library of over 1,000 owned games, including Final Fantasy VII Remake Intergrade. Xbox is reviving retro classics through a collaboration with Antstream Arcade, featuring over 100 titles and community challenges. Support for mouse and keyboard navigation has been expanded to over 230 games, and touch controls are available on cloud. Community feedback is encouraged to shape future developments, and players can join the Xbox Insider Program for early access to new features.
Winsage
January 21, 2026
Windows 11 has made significant advancements in gaming, particularly for Arm-based devices. The Xbox app is now available on all Arm-based Windows 11 PCs, with over 85% of the Game Pass catalog compatible. Xbox Cloud Gaming offers an alternative for unsupported titles. The introduction of Prism allows x86/x64 software to run on Arm, supporting AVX and AVX2 for modern games. Epic Anti-Cheat support has enabled popular games like Gears of War: Reloaded and Fortnite on these devices. The Windows Performance Fit feature helps players choose games based on their hardware capabilities. Ongoing collaborations aim to enhance catalog compatibility and improve the gaming experience on various Windows 11 devices. Player feedback is shaping updates and new titles for Arm-based Windows 11 PCs.
AppWizard
January 14, 2026
The save file bug in Death Stranding on Xbox PC has been resolved through a collaboration between Microsoft, 505 Games, and Kojima Productions. Initially, players faced issues where save files would fail to copy after a short gameplay period, leading to lost progress and contributing to a low review score of 2/5 on the Xbox PC store. The fix is being rolled out as part of the Xbox Gaming Services background app, and players can check for the update by verifying the version number in the Xbox PC app. The updated version is 32.106.13001.0 or higher. After testing the update, players have reported consistent progress saving. Death Stranding Director's Cut is available for purchase on the Xbox Store for .99 and supports the Xbox Play Anywhere initiative.
AppWizard
January 13, 2026
The Epic Games Store has grown its user base by 173% from 2019 to 2024, increasing from 108 million to over 295 million users. However, its revenue from third-party earnings has only increased by 1.6%. The store was launched in 2018 as a competitor to Steam and initially attracted users through a favorable revenue split for developers and exclusive game releases. Epic's strategy of offering free games has led to a perception of the store as primarily a platform for claiming giveaways rather than purchasing games. Critics note that the Epic Games Store has historically provided a less satisfying experience compared to Steam, lacking essential features at launch, with some improvements made only recently. In contrast, the Xbox app emphasizes subscription services through Game Pass, which has seen a 45% year-over-year growth, indicating a more engaged audience willing to spend money. Steam remains the preferred platform for many PC users due to its user-centric approach and comprehensive features. Epic is exploring NFT-based games and AI integration, while its revenue is projected to be over [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: In recent discussions, the Epic Games Store has found itself at the center of scrutiny as users analyze its growth trajectory from 2019 to 2024. During this period, the platform has expanded its user base by an impressive 173%, climbing from 108 million users to over 295 million. However, this surge in numbers has not been mirrored in revenue, with third-party earnings only seeing a modest increase of 1.6%. This disparity raises questions about the spending habits of the newly acquired audience, suggesting that while Epic has successfully attracted users, many are not engaging in purchasing games. The Epic Game Store problem The Epic Games Store was launched in 2018 as a direct competitor to Steam, the dominant PC storefront developed by Valve. Steam has long been favored by players for its seamless user experience and robust feature set. In its initial attempts to capture market share, Epic offered developers a more favorable revenue split and secured exclusive game releases. However, these strategies did not resonate with gamers, prompting Epic to shift its approach while still maintaining a better revenue share for developers. To draw users in, Epic has heavily relied on a strategy of offering free games. While this tactic has effectively increased sign-ups, it has also led to a perception of the store as a platform primarily for claiming giveaways, rather than a destination for purchasing games. Many users, including myself, find themselves opening the Epic Games Store solely to claim free titles before promptly closing it. Critics have pointed out that the Epic Games Store has historically provided a less satisfying experience compared to Steam. The platform launched without several essential features, and although it has made strides to address these gaps, some users feel that the improvements have come too late. Key features such as user reviews, wishlists, achievements, and gifting were added only in recent years, while family sharing and mod support remain absent. Is this an Xbox PC problem as well? There are intriguing parallels to be drawn between the Epic Games Store and Xbox PC, both vying for a share of the market dominated by Steam. However, their approaches differ significantly. The Xbox app emphasizes subscription services through Game Pass, which has experienced a remarkable 45% year-over-year growth. This indicates that even with its feature limitations, Xbox has cultivated an engaged audience willing to spend money, contrasting with Epic's model of attracting users primarily through free offerings. Console players, particularly those on Xbox, demonstrate a strong willingness to invest in games, especially in popular genres like shooters. Despite PlayStation's larger hardware sales, Xbox users consistently show up to purchase titles, reflecting a dedicated gaming community. In contrast to Epic's strategy, Xbox is investing in a cross-device ecosystem that integrates cloud, console, and PC gaming. This long-term vision aims to blur the lines between console and PC, potentially unifying Xbox and Steam libraries under one umbrella. Such a strategy fosters a more open and flexible gaming environment, appealing to users who seek versatility in their gaming experiences. The future of PC gaming is Steam for now For the time being, Steam remains the preferred platform for many PC users, thanks to its user-centric approach and comprehensive feature set. This stability has left little incentive for players to migrate to alternative platforms, leading both Xbox and Epic to carve out their own niches rather than attempting to supplant Steam directly. Looking ahead, Xbox's next generation of hardware is expected to support multiple storefronts, including Steam and Epic. Meanwhile, Epic is exploring avenues that Steam has yet to embrace, such as NFT-based games and AI integration in development. Tim Sweeney, CEO of Epic, has publicly criticized Steam for its policies regarding AI disclosure, further highlighting the competitive landscape. What once seemed like a battleground where Epic and Xbox could not coexist now appears to be evolving into a space where collaboration and coexistence are possible. Neither platform needs to eclipse Steam to achieve success; rather, they can thrive alongside it. This reality is reflected in my own usage patterns—I often access the Epic Games Store to claim free games, yet I find myself primarily engaged with my Steam and Xbox libraries. Epic's performance, with over .09 billion in revenue in 2024, demonstrates that it can be a viable player in the market, even if it never reaches the same scale or user goodwill as Steam. Do you use Epic Games Store and if so, how? Let us know by commenting and taking part in our poll below: Follow Windows Central on Google News to keep our latest news, insights, and features at the top of your feeds!" max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"].09 billion in 2024.
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