Larian Studios’ Publishing Director, Michael Douse, has recently voiced strong criticism regarding Ubisoft’s strategic direction, particularly in relation to the disbandment of the development team behind the much-anticipated game, Prince of Persia: The Lost Crown. Douse describes this move as indicative of a “broken strategy” that prioritizes subscription models over traditional game sales.
Concerns Over Subscription Models
In a candid discussion, Douse articulated his concerns about the industry’s shift towards subscription-based access. He argues that this approach not only undermines the value of game ownership but also creates instability for developers. As gamers become accustomed to not owning their games, Douse warns that developers may face increased job insecurity, leading to a cycle of instability within the industry.
He emphasized that while subscription services can provide immediate access to a wide array of titles, they may ultimately detract from the long-term sustainability of game development. Douse’s perspective raises important questions about the future of gaming and the balance between accessibility and ownership.
As the gaming landscape continues to evolve, the dialogue surrounding these issues is likely to intensify, prompting both developers and players to reconsider their positions on game ownership and the implications of subscription services.