Sumo Group refocuses on work-for-hire development

UK-based gaming company Sumo Group is making a strategic pivot towards its work-for-hire segment, a move that CEO Carl Cavers has articulated as essential for “long-term stability.” In a recent LinkedIn post, Cavers emphasized the importance of this decision for the company’s future, although he did not provide specific details regarding potential layoffs or the number of employees who might be affected. He did, however, acknowledge that there will be “an impact on studios and people.”

Commitment to Talent and Transparency

Cavers reassured stakeholders of the company’s commitment to minimizing any adverse effects on its workforce. “We are exploring all options to retain talent and supporting those affected with transparency, care, and compassion,” he stated. This approach underscores Sumo’s dedication to maintaining a strong team while navigating this transitional phase.

The CEO expressed confidence in Sumo’s ability to enhance its reputation as a premium development partner. By leveraging its expertise, the company aims to contribute to and create outstanding games for its clients. Whether through collaboration on new projects, co-developing existing titles, providing specialized engineering, or offering porting services, Sumo Group is poised to capitalize on the exceptional talent within its ranks.

Despite the challenges presented by this shift, Cavers reassured partners that existing and future commitments remain intact. He believes this strategic change will provide a more robust platform for Sumo to concentrate on its core strengths, ultimately leading to a revitalized and thriving business environment.

It’s worth noting that Sumo Group previously faced workforce reductions, having laid off 15 percent of its staff in June 2024. This restructuring was followed by the spin-out of Timbre Games into an independent developer the subsequent September, marking a significant transition in the company’s operational landscape.

AppWizard
Sumo Group refocuses on work-for-hire development