Borderlands 4 maker says your old PC hardware is to blame for the game’s poor performance – even though it struggles to run on an RTX 5090

Randy Pitchford, the CEO of Gearbox Software, has once again stirred the pot with his comments regarding Borderlands 4. In a recent post on X (formerly Twitter), Pitchford suggested that the game’s performance issues stem from outdated PC hardware rather than any shortcomings in game optimization. He characterized Borderlands 4 as a “premium game” designed for “premium gamers,” implying that players should not expect it to run smoothly on older systems.

This assertion follows a pattern of controversial statements from Pitchford, including a previous remark urging fans to “make it happen” by purchasing the game at its price point before its release. Such comments have left many gamers feeling alienated, particularly those who may not have access to the latest high-end hardware.

Despite being touted as a top-tier title, Borderlands 4 appears to struggle even on some of the best graphics cards available today, such as the RTX 5090. Reports indicate that the game fails to maintain a frame rate above 90 fps at 1080p with maximum graphics settings and DLAA enabled. Players have found themselves resorting to DLSS Quality or even DLSS Performance upscaling to achieve playable performance, a situation that seems unacceptable for a game marketed as a premium experience.

Interestingly, the Steam Hardware & Software survey reveals that a significant portion of PC gamers are using older graphics cards, such as the RTX 4060. This raises concerns about how Borderlands 4 will perform for the majority of players, who may not have the latest technology at their disposal.

Pitchford’s comments have not only drawn criticism for their tone but also for their potential impact on the game’s reception. By suggesting that only those with high-end hardware are worthy of the game’s experience, he risks alienating a broader audience. Gamers are unlikely to respond positively to being spoken down to, especially when the game itself does not demonstrate a substantial visual leap from its predecessor, Borderlands 3.

Analysis: Game Developers and Studios, Focus on Optimization and Less on Controversial Takes

The ongoing trend of releasing poorly optimized games can have lasting repercussions on a studio’s reputation. As seen with Borderlands 4, patronizing remarks from developers can exacerbate the situation, pushing gamers further away. The success of any title hinges on its reception, and riling up the community with dismissive comments is unlikely to yield positive results.

In the aftermath of a game launch marred by performance issues, the ideal response would involve acknowledging the concerns of players and committing to necessary patches. While Pitchford has made some attempts to address the situation, his focus on hardware limitations overshadows these efforts. Ultimately, PC gamers seek a seamless experience without the need to invest heavily in new hardware, and their frustrations are valid when such expectations are not met.

AppWizard