A Pokémon-like gacha game should be such an obvious win that I’m shocked I can’t find much to like about Aniimo

In the vibrant landscape of mobile gaming, the combination of “Pokémon and gachapon” stands out as a pairing that evokes nostalgia and excitement, akin to other celebrated duos like salt and vinegar or Simon Pegg and Nick Frost. This potent mix is what the creature-collecting gacha game Aniimo aspires to leverage. However, after engaging with its current closed beta, it appears that Aniimo may not quite hit the mark in a crowded field of gacha games expected to flourish in 2026.

Gacha catch ’em all

Genshin Impact has set a high bar for cross-platform gacha experiences, captivating English-speaking audiences with its lush landscapes and elemental heroes. In contrast, Aniimo’s world feels reminiscent of familiar territory, with its second town, Bloomville, failing to leave a lasting impression when compared to the enchanting lavender fields of Infinity Nikki. While Aniimo may not rank among the top contenders in the Pokémon or gacha realms, it does offer some intriguing features.

One of Aniimo’s standout elements is its multiplayer functionality, which is already operational in the closed beta phase. Players can explore and battle wild aniimos together, a refreshing change from the often limited co-op experiences found in many other gacha titles. The game boasts hub areas for player interaction, accessible chat channels, and a straightforward system for forming parties and inviting others to join in on alpha aniimo battles.

(Image credit: Pawprint Studio)

Another appealing aspect is the interaction between aniimos within the open world. The aniilog entry for each creature encourages players to engage in unique activities, such as transforming into a Flameruff to attract a pack of Emberpups or joining a harmonious gathering of Chirpis. As players progress, there is hope that these tasks will evolve into more complex challenges, fostering deeper interactions among wild aniimos.

Despite these promising features, Aniimo struggles to distinguish itself in an increasingly saturated market of new gacha games. Recent sentiments from industry insiders, such as PC Gamer’s Mollie Taylor, reflect a growing fatigue with the genre, while others, like Tyler Colp, have found enjoyment in titles that offer engaging gameplay without the gacha mechanics.

Aniimo’s potential lifeline may lie in the anticipation surrounding Hoyoverse’s upcoming creature-collecting game, Honkai: Nexus Anima. This forthcoming title could stir interest among players who might be seeking an alternative to Aniimo, especially if they find themselves disenchanted with current offerings. For those who remain passionate about creature collection and are not yet weary of gacha mechanics, Aniimo may still warrant attention.

Currently, Aniimo is navigating through its closed beta phase, with plans for a broader launch in 2026, though a specific date has yet to be announced.

AppWizard
A Pokémon-like gacha game should be such an obvious win that I'm shocked I can't find much to like about Aniimo