AI-powered Minecraft runs without a game engine — game rendered in real-time at a continuous 20 FPS

In the ever-evolving landscape of artificial intelligence and gaming, DecartAI has recently unveiled its latest offering: a world model dubbed Oasis, which bears a striking resemblance to the popular game Minecraft. However, this new entry has raised eyebrows for its noticeably low resolution and framerate, reminiscent of classic Nintendo 64 titles such as Ocarina of Time, operating at a mere 20 frames per second and 360p resolution. Comparatively, even fan-made ports for older consoles like the GameCube and Dreamcast manage to deliver a more polished experience.

Gamers are met with a series of perplexing challenges within this AI-generated environment. The gameplay is marred by numerous AI hallucinations, rendering complex interactions nearly impossible. For instance, players may find that digging a hole simply results in being transported back to the surface, while environmental features lack permanence, leading to a disjointed experience that begs the question: why would anyone choose to engage in a survival-building RPG under such conditions?

AI’s Role in Gaming Innovation

Despite the enthusiasm surrounding AI advancements in titles like AI Counter-Strike: GO and Doom, a closer examination reveals that the most viable and sensible gaming experiences will continue to stem from traditional game engines operating on robust hardware. The notion of presenting a “game” devoid of a proper game engine, logic, or code seems to overlook the fundamental elements that contribute to the enjoyment and coherence of gaming.

Moreover, the technology behind these AI-generated experiences relies heavily on existing content for training, which raises significant limitations. The prospect of generating a truly original and complex game through AI prompts remains elusive. The closest approximation to originality appears to be a derivative version of Angry Birds, constructed from AI-generated assets. Yet, even this iteration pales in comparison to the authentic experience of the original game, highlighting the challenges faced by AI in creating coherent and engaging gameplay.

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AI-powered Minecraft runs without a game engine — game rendered in real-time at a continuous 20 FPS