At The Game Awards, Square Enix announced an eagerly awaited development: the PC version of Final Fantasy 7 Rebirth is set to launch on January 23. Director Naoki Hamaguchi expressed his enthusiasm for the enhancements this version will bring, particularly in terms of lighting. In a recent Twitter post, he stated, “I recommend the PC version of FF7 Rebirth because of the improved lighting. I’m looking forward to many game fans getting to experience this game.”
Lighting Woes for PS5 Players
The excitement surrounding the PC release contrasts sharply with the frustrations voiced by PlayStation 5 players, who have been vocal about their dissatisfaction with the game’s lighting since its initial release in February. Many have taken to platforms like Reddit to express their discontent, with one user lamenting, “I’ve never seen worse lighting than in Rebirth. Walking outside looks like I’m walking into Bahamut’s practically atomic attack Gigaflare every single time. Visually, this game is incredibly disappointing.”
In a light-hearted response to the complaints, another Redditor humorously advised, “Put your sunglasses and sunscreen on,” highlighting the extent of the lighting issues that have plagued the game.
Hamaguchi’s announcement regarding the PC version’s superior lighting has not gone unnoticed by PS5 fans, who are now left wondering why they too cannot benefit from these improvements. One Twitter user replied to Hamaguchi, “PS5 should have this lighting update, too. Now that’s really not normal.” The sentiment reflects a growing frustration among players who feel left behind as the PC version promises a more visually appealing experience.
In an interesting twist, Hamaguchi revealed that the creative direction for Rebirth required a shift in inspiration, moving from The Last of Us to The Witcher 3 to better shape the open-world experience. This change underscores the ongoing evolution of the franchise as it seeks to blend storytelling with immersive gameplay.