In a recent conversation with Dean Takahashi from Games Beat, Embark CEO Patrick Söderlund shed light on the matchmaking mechanics of Arc Raiders, a game that has captivated players since its launch as a standout extraction shooter in 2025. Central to the game’s appeal is its unique blend of player-versus-player (PvP) and player-versus-environment (PvE) elements, which create an atmosphere of suspense and unpredictability. The community has been abuzz with questions regarding whether the matchmaking system considers players’ tendencies toward aggression, and Söderlund confirmed that it indeed does.
Understanding Matchmaking Dynamics
Söderlund explained that the matchmaking process is multifaceted, beginning with skill-based criteria. Players are grouped into solos, duos, and trios, but a recent enhancement has introduced a layer that evaluates players’ inclinations toward PvP or PvE interactions. This addition, implemented just a week prior to the interview, aims to foster a more enjoyable experience by aligning players with similar preferences.
During the discussion, an amusing moment arose when Söderlund and Takahashi found themselves interrupted by an encounter with another squad. The air was filled with cautious calls of “friendly, friendly, friendly,” illustrating the very essence of the game’s tension and camaraderie. Once the situation was diffused, Söderlund elaborated on the matchmaking system, stating, “If your preference is to do PvE and have less conflict with players, you’ll get more matched up with other friendly people.” However, he was quick to clarify that this system is not foolproof, acknowledging the complexities involved in accurately predicting player behavior.
When asked directly about the existence of an aggression-based matchmaking system, Söderlund affirmed, “That’s exactly what it is.” He acknowledged the diversity of player preferences, especially as the game’s popularity has surged. This insight suggests that the recent implementation of this matchmaking feature may have been a response to community feedback and speculation.
While players may find some comfort in the idea of being matched with like-minded individuals, Söderlund cautioned against expecting a completely conflict-free experience. The inherent tension of PvP interactions remains a cornerstone of Arc Raiders, and players should be mindful that their actions can have repercussions. As the game continues to evolve, the balance between cooperation and competition will undoubtedly remain a defining characteristic of the Arc Raiders experience.