Michał Kiciński, the co-founder of GOG and CD Projekt, has taken a significant step in the gaming industry by acquiring the preservation-focused game marketplace, GOG. This acquisition, valued at .2 million, marks a new chapter for the digital storefront that has been a beacon for DRM-free gaming since its inception in 2008.
In a recent announcement, GOG emphasized that its core mission remains unchanged. The company is committed to ensuring that games are accessible without digital rights management (DRM), a principle that has been central to its identity. Kiciński stated, “GOG has always been built on strong values and clear principles. When Marcin Iwiński and I first conceived GOG in 2007, our vision was straightforward: to bring classic games back to players and guarantee that once you purchase a game, it truly belongs to you, forever.”
This philosophy resonates even more in today’s landscape, characterized by mandatory clients and closed ecosystems. GOG’s renewed commitment is about enhancing its efforts to preserve gaming classics, celebrate contemporary standout titles, and influence the creation of future classics, including new games that embody a retro spirit.
Furthermore, this acquisition will not alter GOG’s relationship with CD Projekt. The latter will continue to sell its existing titles, including the acclaimed The Witcher series and Cyberpunk 2077, on the GOG marketplace, ensuring a seamless experience for gamers who cherish both classic and modern titles.