Hi-Rez Studios, a name that evokes a mix of nostalgia and frustration for some, finds itself at a crossroads reminiscent of its past decisions. The studio, known for its titles Smite and Paladins, has announced a significant shift in focus that echoes the earlier abandonment of Tribes: Ascend. A recent message from an admin on Hi-Rez’s eSports Discord, shared by Smite professional Hayzer, confirmed that while the servers for Smite, Paladins, and Rogue Company will remain operational for the foreseeable future, no major updates are planned for these games.
Staff Changes and Industry Challenges
In light of these developments, the r/Smite subreddit has begun compiling a list of affected staff, including balance designers and eSports personnel. This situation is not unprecedented for Hi-Rez, which has previously laid off employees in an effort to secure long-term viability. Last October, the studio made headlines by announcing the closure of two games and a round of layoffs, citing the need for a more sustainable operational model.
Paladins, in particular, has seen a decline in major updates, with its last champion, Omen, introduced in 2023. While the development team has continued to implement patches focused on bug fixes and quality of life improvements, the lack of substantial content raises questions about the game’s future. Hi-Rez President Stewart Chisam acknowledged the difficulties faced by the industry, expressing regret over the layoffs and emphasizing the studio’s commitment to survival in a challenging environment.
Future Focus on Smite 2
Looking ahead, Hi-Rez has indicated that Smite 2 will become the primary focus of its streamlined operations. However, the term “streamlined” has begun to evoke skepticism among industry observers, particularly in light of Chisam’s previous acknowledgment of leadership failures. The cyclical nature of the gaming industry often leads to a paradox where developers are rewarded for their hard work on one project, only to face uncertainty as the next endeavor takes precedence.
As the industry grapples with these challenges, the importance of retaining institutional knowledge becomes increasingly apparent. While Hi-Rez’s decision to pivot towards Smite 2 may be a strategic move, it raises broader questions about the sustainability of game development and the impact on dedicated teams. In this evolving landscape, the balance between innovation and support for existing titles remains a delicate dance.