I asked the man in charge of a major live service game if ugly crossover skins are a problem, and I didn’t care for his answer

In a recent conversation with Alex Karpazis, the creative director behind Rainbow Six Siege X, the topic of crossover skins in multiplayer shooters emerged, raising an intriguing question: Are these whimsical additions ultimately detrimental to the gaming experience? Karpazis, unfazed by the inquiry, provided a thoughtful perspective, albeit one that may not align with the more critical viewpoints of some players.

Artistic Evolution in Siege

Since its inception, Rainbow Six Siege has undergone a significant transformation in its aesthetic approach. Initially, players were treated to a selection of tactical gear that emphasized realism—think military surplus items featuring camouflage patterns and robust helmets. However, the landscape shifted dramatically post-2018, as the influence of Fortnite ushered in a wave of eclectic and often jarring cosmetic choices. Today, the game features an array of crossovers with popular franchises such as The Boys, Iron Maiden, and Rick & Morty, leading some to liken its cosmetic store to a year-round Halloween shop.

Despite this shift, Karpazis pointed to the new elite skin for Clash as an example of Siege’s commitment to its tactical roots. This black and grey spec ops uniform, reminiscent of iconic characters like Solid Snake, showcases the game’s ability to deliver thematically appropriate cosmetics alongside its more outlandish offerings.

Maybe I’m the weird one, but this looks better than everyone wearing cosplay, right?

However, the question remains: how far can the balance between tactical and fantastical be stretched? Karpazis defended the new Paragon skin for Valkyrie, suggesting that it exemplifies a careful blend of these elements. “We were really careful in trying to gauge where it lands when you mix tacticool with fantastical elements,” he explained. “It is not canon and it is out of the norm, but it is something that players have been asking for.”

(Image credit: Ubisoft)

Valkyrie’s outfit, adorned with knife-like shoulder pads and glowing elements, raises eyebrows and questions about the game’s artistic direction. While Karpazis emphasizes player customization, critics argue that the sheer volume of incongruous designs detracts from the overall aesthetic, creating a disjointed experience for those who prefer a more cohesive visual narrative.

In light of these concerns, I inquired whether there might be an opportunity for an “immersion mode,” allowing players to revert to default skins for a more unified experience. Karpazis acknowledged that this idea has been considered and is currently under discussion within the community, though no definitive plans have been announced.

AppWizard
I asked the man in charge of a major live service game if ugly crossover skins are a problem, and I didn't care for his answer