In the vibrant landscape of gaming, 2025 emerged as a noteworthy year for enthusiasts of skateboarding adventures, with titles like Skate Story and the Pro Skater 3+4 Remake making waves. Yet, amidst these contenders, one title has quietly claimed the spotlight: Megabonk. This unconventional game features Calcium, a skateboarding skeleton donning sunglasses, who engages in whimsical combat against monsters while executing impressive kickflips. The character’s charm is undeniable, evoking a sense of loyalty that transcends even his skeletal state.
What to Expect from Megabonk
What is it? A 3D auto-attacker where players explore and battle countless monsters.
Release date: September 18, 2025
Price: /£8.50
Developer: vedinand
Publisher: vedinand
Platform: Reviewed on Asus ROG Ally, Steam Deck Verified
Link: Steam page
Megabonk is a delightful concoction of absurdity, featuring characters like Sir Oofie and the muscular Megachad. Players can microwave items to clone them, a humorous nod to the real-world limitations of kitchen appliances. The game introduces characters with quirky backstories, including one who was added after a playful community suggestion, and another named Birdo, which may raise a few eyebrows among Nintendo’s legal team.
The gameplay revolves around auto-attacking as players navigate through procedurally generated maps filled with treasures, shrines, and the all-important boss gate. With a time limit of ten minutes to locate the boss, players must fend off waves of relentless enemies while gathering experience gems and enhancing their skills.
While Megabonk draws inspiration from the acclaimed Vampire Survivors, it successfully carves its own niche by embracing 3D design. The levels are not mere expanses but intricate environments filled with challenges and rewards, ensuring that each exploration feels fresh and engaging. Players can discover chests, gain buffs, and even spawn optional bosses, all while racing against the clock.
The game’s charmingly lo-fi aesthetic allows for a multitude of enemies on screen without compromising performance. This design choice enhances the thrill of cutting through hordes of foes, reminiscent of the exhilarating chaos found in Dead Rising. The occasional moments of invincibility create a satisfying sense of accomplishment, making each successful run feel rewarding.
As players delve deeper into Megabonk, they will find a plethora of achievements and unlocks that keep the gameplay enticing. The initial generosity of the game encourages players to explore and experiment, creating a compelling loop that hooks them in for hours. Even as the challenges become more demanding, the game maintains a balance that allows for enjoyment alongside casual listening or multitasking.
Challenges further enrich the experience, offering speedrunning opportunities and unique scenarios that test players’ skills. While some design choices may occasionally frustrate, such as unexpected boss mechanics, these moments are minor blemishes on an otherwise polished title. Megabonk stands out not only for its creativity but also for its ability to make the transition to 3D feel seamless and engaging.