The landscape of massively multiplayer online games (MMOs) is witnessing a resurgence of interest in traditional experiences, as players express a longing for the charm of simpler times. Titles such as World of Warcraft: Classic and Old School RuneScape have rekindled this nostalgia, while newcomers like Pantheon: Rise of the Fallen are also capturing attention. In this context, Project: Gorgon has emerged from Steam early access, inviting players to immerse themselves in its lo-fi fantasy world, where even the most innocuous encounters can lead to unexpected challenges, such as being defeated by a level 4 skeleton.
Reviving Classic MMO Elements
Project: Gorgon is a tribute to the early days of the MMO genre, featuring straightforward 3D graphics and a minimally guided leveling experience. This design philosophy encourages players to explore and discover their paths independently or alongside friends. However, the game also introduces innovative features that set it apart, including a unique NPC relationship system and dynamic environmental interactions. For instance, players can extinguish flames by jumping into nearby lakes, adding a layer of creativity to problem-solving.
The recent 1.0 update marks a significant milestone for Project: Gorgon, unveiling the expansive capital city of Statehelm. Described by developer Elder Game as “by far the largest and most complex map we’ve ever made,” Statehelm serves as a central hub for max-level players, offering an impressive 200 new quests and facilitating character progression up to level 100. This update not only enhances the gameplay experience but also sets the stage for future content, with developers promising a steady stream of updates in true MMO fashion.
In addition to the new area, the launch update introduces a variety of enhancements, including:
- New character models that allow for richer customization.
- Revisions to the mechanics of earning combat wisdom, a specific type of spendable experience points.
- The addition of “crafting epiphanies,” which provide master craftsmen with random opportunities to gain extra combat wisdom and potent crafting buffs.
- Refinements to the economy of player-run vendor stalls in the town of Serbule.
Among the numerous updates, one particularly curious entry in the changelog states that “skeletons are no longer contortionists.” While the implications of this change remain somewhat enigmatic, it certainly adds a whimsical touch to the game’s ongoing development.
For those intrigued by Project: Gorgon but hesitant about its retro style, a generous demo is available, allowing players to experience the game up to level 15. Additionally, Elder Games is currently offering a 25% launch discount, reducing the price to .74 (£15.74). This promotional offer is set to expire on February 4, providing an excellent opportunity for players to dive into this nostalgic adventure.