Owlcat says everything in its new Expanse RPG ‘will definitely 100 percent be human-made,’ but also that generative AI will be used for ‘vision coordination’ and ‘inspiration’

In a recent discussion surrounding the development of its upcoming action RPG, The Expanse: Osiris Reborn, Owlcat, a prominent name in the CRPG landscape, has addressed the integration of generative AI into its creative process. The studio’s PR manager, Katharina Popp, sought to clarify the role of AI, emphasizing that it is not being utilized for the final assets of the game.

Clarifying the Role of AI in Development

Popp explained to Eurogamer that the generative AI is primarily employed for prototyping and testing various ideas, serving as a tool for rapid iteration rather than a replacement for human creativity. “We don’t use it to create any assets that will be in the game,” she stated. “Everything that will be in the final version will definitely 100 percent be human made.” This assertion aims to reassure players concerned about the authenticity of the game’s artistic vision.

This approach echoes Owlcat’s previous communications, including a response to a job listing that mentioned “concept generation using AI.” The studio reiterated that AI would only assist in the early stages of concept work, facilitating creative exploration and inspiration before the actual conceptualization begins.

Similar sentiments have been expressed by other developers facing scrutiny over the use of AI-generated content. For instance, Pearl Abyss, the studio behind Crimson Desert, clarified that any AI-generated art was merely prototype material intended for replacement in the final product. Other titles, such as Anno 117: Pax Romana and Clair Obscur: Expedition 33, have also encountered similar controversies, offering explanations that align with Owlcat’s stance.

In contrast, Larian Studios has taken a more cautious approach, opting to limit the use of generative AI after its initial application in the early ideation stages of development.

Despite these reassurances, the response from the gaming community has been mixed. On social media platforms, players have expressed skepticism and disappointment. A user on Bluesky remarked, “You can’t have 100% human made AND use Gen AI. Made it easy to ignore this game though.” Another user echoed this sentiment, suggesting that the studio’s response has historically failed to appease critics.

Concerns about the implications of AI in creative processes are palpable, with one Reddit user lamenting, “Makes me sad that as a creative that AI prototyping will be a norm. It’s just an expedited way to get inspiration from things, but it feels dirty, even if you remove the trained on stolen art part.”

As the conversation around AI in game development continues to evolve, Owlcat’s commitment to maintaining a human touch in its creative output remains a focal point for both the studio and its audience.

AppWizard
Owlcat says everything in its new Expanse RPG 'will definitely 100 percent be human-made,' but also that generative AI will be used for 'vision coordination' and 'inspiration'