Developer BioWare is currently navigating a significant transformation, with its workforce dwindling to fewer than 100 employees. This notable reduction, reported by Bloomberg, marks a dramatic shift from the studio’s previous strength of over 200 staff members just two years ago.
Strategic Shift and Layoffs
The recent layoffs, part of a broader strategy to streamline operations, have affected key personnel, including writer Trick Weekes and producer Jenn Cheverie. As BioWare pivots its focus towards the highly anticipated next installment of the Mass Effect series, the studio has made the difficult decision to reduce its headcount.
In addition to layoffs, BioWare has also transitioned some of its employees to other studios within the Electronic Arts umbrella. Initially perceived as a temporary arrangement, many staff members found themselves in positions that were not as transient as they had hoped.
General Manager Gary McKay addressed these changes, stating, “Given this stage of development, we don’t require support from the full studio. We have incredible talent here at BioWare, and so we have worked diligently over the past few months to match many of our colleagues with other teams at EA that had open roles that were a strong fit.”
This strategic realignment reflects BioWare’s commitment to harnessing its internal talent while adapting to the evolving demands of game development. As the studio prepares for its next chapter, the focus remains on delivering a compelling experience for fans of the Mass Effect franchise.