Steam doubles down on a 5-year-old rule to make it more visible: “Developers should not utilize paid advertising as a business model in their game”

Steam has recently taken steps to enhance the visibility of its longstanding policy regarding games that utilize paid advertising as a primary business model. This update was brought to light by GamingOnLinux, which noted the policy’s presence on Steam’s pricing page. Although some initially speculated that this was a new regulation, SteamDB clarified that the policy has been in place for at least five years; it is simply now more prominently displayed.

Clarifying the Policy

The policy specifically targets games that rely on advertisements to “provide value to players,” a practice that can detract from the gaming experience. Many players have expressed frustration with the notion of having to watch ads just to engage with a game, often feeling that their time is being wasted. By making this policy more visible, Steam is signaling a clear stance against such practices, reinforcing its commitment to a more enjoyable gaming environment.

As the gaming industry continues to evolve, the implications of this policy could resonate widely, influencing how developers approach monetization strategies. In a landscape where user experience is paramount, Steam’s decision to highlight its advertising policy may encourage a shift towards more player-friendly business models.

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Steam doubles down on a 5-year-old rule to make it more visible: "Developers should not utilize paid advertising as a business model in their game"