The Outer Worlds 2 perks explained

In the expansive universe of The Outer Worlds 2, players are presented with a rich tapestry of over 90 perks, each designed to enhance gameplay and allow for unique character customization. As the release date approaches, enthusiasts are eagerly strategizing their builds, weighing the merits of various traits that will shape their RPG experience.

The Outer Worlds 2 perks

Perks are unlocked at every even character level, with a new tier of perks becoming available after every five perks are acquired. For instance, by selecting the Psychopath perk, players can eventually access the Serial Killer perk, which rewards them with a health bonus based on the number of human hearts collected—a rather macabre yet intriguing mechanic.

To fully utilize certain perks, players must invest in specific skills within the game. For example, those looking to enhance their stealth capabilities will benefit from investing in the Sneak skill, which opens up further perks that aid in avoiding traps and executing sneak attacks.

Here are some of the known perks in The Outer Worlds 2 and their effects:

Perk Description Effect
Bulletshield You gain a bonus to damage resistance and max health, but enemies are more likely to target you over your companions. 10% Damage Resistance
10% Base Health
Trophy Hunter You gain a small innate chance to land a critical hit. This bonus is increased against bosses. +5% Critical Chance
+20% Critical Chance against Bosses
Commando You unlock an additional weapon equipment slot. Melee +1 or Guns +1
Sharpshooter Marksman and sniper rifles deal increased damage at distances greater than 20 meters, with reduced damage at closer ranges. Sneak attack damage for marksman rifles is also amplified. +100% Sneak Attack Damage
+30% Damage to far enemies
-15% Damage to near enemies
Pickpocket Gain the ability to pickpocket others. This can be activated by crouching near an unaware individual, provided you have sufficient Lockpick skill. N/A
Foodie Food and drinks consumed provide enhanced healing. Additionally, drugs grant extra inhaler charges. +25% healing from Food and Drink
+25% inhaler charge from Drugs
Survivalist Creatures always drop raw meat, which can be consumed as food. N/A
Heavy Handed Melee power attacks can knock down enemies, with a cooldown period between activations. N/A
Ninja While sprinting or sliding, you have an increased chance to evade incoming attacks, especially when wearing light or medium armor. +10% Evasion Chance in Heavy Armor
+20% Evasion Chance in Light and Medium Armor
Serial Killer Humans you defeat drop their hearts, granting a max health bonus for each trophy collected. The drop chance is guaranteed if the target was not hostile. +5% Max health per heart collected
Assassin After achieving a stealth kill, your movement speed significantly increases for a brief period. Movement Speed +100% for 5 seconds

Here’s a list of all the perks in The Outer Worlds 2:

  • Bulletshield
  • Trophy Hunter
  • Commando
  • Sharpshooter
  • Pickpocket
  • Heavy Handed
  • Assassin
  • Space Ranger
  • Ninja
  • Scrapper
  • Point Blank Artist
  • Manual Reset
  • Duelist
  • Treasure Hunter
  • Ghost
  • Pyromaniac
  • Two Birds, One Bullet
  • Restricted Access
  • Inspiring Commander
  • Psychopath
  • Automech Jammer
  • Bag Check
  • Shiny New Toy
  • Tossball Winger
  • Crabble Rancher
  • Brand Enthusiast
  • Bandolier Nerd
  • Serial Killer
  • Momentous Entry
  • Foodie
  • Through the Keyhole
  • Supersonic Arms
  • Electro-Therapist
  • Rapid Recharge
  • Duelist
  • Survivalist
  • Deep Drums
  • Run and Gun

While the full roster of perks is yet to be unveiled, the excitement surrounding The Outer Worlds 2 continues to build. As players explore the myriad options available, they can also look forward to discovering new companions and the factions they can align with, further enriching their journey through this captivating universe.

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The Outer Worlds 2 perks explained