factions

AppWizard
May 3, 2026
A substantial update for Sins of a Solar Empire 2, named 'UI Horizons,' has been released, removing AI-generated art and replacing it with portraits created by human artists. The update includes a redesigned front-end menu, the return of an in-game map editor, and a new faction selection screen with detailed faction information. Enhancements have been made to single-player and multiplayer lobby screens, along with improved customization options for the random map function. New defensive tools for all factions and balance adjustments have been implemented, including increased costs for certain Vasari capital ships and construction expenses. The Advent faction's AI has received improvements for better strategic use of abilities. Save game files have been compressed by over 70%, and engine improvements have enhanced missile targeting and unit formation handling. Modders will need to update existing mods for compatibility, and players can revert to earlier game versions through Steam if needed.
AppWizard
May 2, 2026
Heroes of Might and Magic: Olden Era has been launched after a decade-long hiatus, developed by Unfrozen and published by Hooded Horse. The game is a prequel featuring six factions, including Temple knights and Necromancers, and offers three modes: a story-driven campaign, custom map creation, and self-contained scenarios. It quickly became a top seller on Steam, achieving 250,000 sales within 16 hours and recouping development costs in 24 hours. A launch sale is available, offering a 25% discount until May 14. Unfrozen is actively seeking player feedback to improve the game.
AppWizard
May 2, 2026
Crimson Desert has received a significant update (version 1.05) that introduces two new features: 'rematch' and 're-blockade' options. The rematch feature allows players to re-engage with any previously defeated boss at the original battle site using a Memory Fragment, with 69 bosses available and two modes—'Reminisce' for original encounters and 'Resonate' for scaled challenges. The re-blockade feature lets players adjust enemy respawn rates in strongholds, with three settings: 'Conflict,' 'War,' and 'Stable,' affecting 23 forts and quarries. Additionally, players can now discover two legendary animals, the Iron Eagle and the Hyacinth Macaw, and interact with goose and duck pets. The update also includes various bug fixes and quality-of-life improvements.
AppWizard
May 2, 2026
Control Resonant is a sequel that takes players from the isolated setting of the Oldest House to the reimagined streets of Manhattan, described as a "labyrinth." The game features a new protagonist, Dylan Faden, who can navigate the environment in unique ways. The developers aim for a grounded aesthetic to enhance the supernatural elements and have avoided references from other games to maintain originality. The narrative expands with multiple factions and a variety of enemy types, including a haunted bus. The Hiss remains a central threat, affecting both humans and animals. Dylan will use a radio to communicate with his handler, Zoe, and will encounter audio logs that deepen the lore. Control Resonant is set to launch in 2026.
AppWizard
May 2, 2026
Vampire: The Masquerade - Oaths and Ashes is an upcoming visual novel set in Berlin, developed by Revive The Spark. Players can choose to play as two characters: Alice, a Camarilla Ventrue, and Lenz, a Thinblood punk rocker. Alice's gameplay involves reshaping Berlin through her disciplines—Dominate, Presence, and Fortitude—while Lenz focuses on alchemical skills. The game features an evolving map influenced by player actions and introduces mechanics related to Thinblood Alchemy. It emphasizes political intrigue among factions and is scheduled for release in 2026.
AppWizard
April 30, 2026
Unfrozen Studio has released Heroes of Might and Magic: Olden Era, available on Steam Early Access and Xbox on PC (Game Preview) for .99 with a 25% launch discount until May 13. The game features six playable factions, single-player skirmish modes, procedurally generated maps, the first act of a single-player campaign, online multiplayer options, and an initial beta of a Map Editor. It supports multiple languages, including German, French, Spanish, Italian, Polish, Czech, Hungarian, Turkish, Ukrainian, Russian, Brazilian Portuguese, Simplified Chinese, Traditional Chinese, Korean, and Japanese. The game is also included in the PC Game Pass. Additional content will be added during early access, and a detailed development roadmap will be provided.
AppWizard
April 25, 2026
Josh Sawyer, design director at Obsidian, discussed the subjective criteria for selecting quests that receive ending slides in their RPGs, with the game's director making the final decision. Individual designers rarely advocate for their own quests to be included. He highlighted the quest "Flags of Our Foul-Ups," where NCR soldiers face dire consequences due to their incompetence. Players can use various skills or the fictional stimulant "Psycho" to influence the outcome. The team concluded that using Psycho could lead to chaos and war crimes, prompting the inclusion of ending slides that detail the soldiers' grim fate. Sawyer emphasized the importance of capturing major narrative beats in these slides, while also acknowledging the logistical challenges of creating them, including time limits and the need to illustrate and record multiple endings for companions.
AppWizard
April 23, 2026
Titanium Court is a game that combines match-three puzzles, autobattlers, and visual novels, developed by AP Thomson and published by Fellow Traveller, set to release on April 23, 2026. It features a narrative where the protagonist ascends to the throne of the Titanium Court amidst a war between two factions. Players engage in match-three mechanics to gather resources and eliminate enemy blocks, with gameplay transitioning to an autobattle phase where resource management affects soldier deployment. The game includes whimsical elements and random complications that influence strategy, while its writing and presentation offer humor and a surreal atmosphere. Despite the potential frustration from the match-three mechanics, the game is noted for its artistic vision and charm.
AppWizard
April 18, 2026
The Stop Killing Games campaign, founded by Ross Scott, aims to prevent the discontinuation of server-dependent video games once they are no longer financially viable. Recently, Scott and organizer Moritz Katzner presented their case to the European Parliament, receiving positive feedback from attendees, including MEPs and committee chairs. Consultant Daniel Ondruška clarified that the movement seeks reasonable guidelines rather than perpetual support for games. The hearing was seen as a significant step in the legislative process, with all present MEPs showing support for the initiative. Katzner noted plans to establish NGOs in the EU and US for long-term advocacy against game shutdowns and mentioned support for a lawsuit against Ubisoft regarding the discontinuation of The Crew.
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