After Warcraft 3’s first new campaign in 23 years, let’s normalize releasing new DLC for ancient RTS games

The gaming landscape is witnessing a resurgence of interest in older titles, as evidenced by the recent announcement of expansions for classics like Songs of the Past for The Witcher 3. This trend highlights the enduring appeal of beloved games, which continue to captivate audiences long after their initial release. New blockbusters now find themselves vying for attention against perennial favorites on platforms like Steam, where titles can seem as fresh as ever.

Consider Cyberpunk 2077 and Baldur’s Gate 3; both are likely to remain relevant for years to come, making them prime candidates for future downloadable content (DLC) even a decade down the line. Similarly, the classic Quake has recently added a new episode, aligning with this trend, while Nightdive’s upcoming remaster promises a fresh campaign for Thief.

Reviving RTS Classics

Among the most thrilling announcements at BlizzCon 2026 was the Warcraft 3 Reforged: Forsaken Kingdom expansion. This excitement stems not only from a personal preference for real-time strategy (RTS) games over World of Warcraft but also from a sense of nostalgia that resonates deeply with many gamers. The notion of developers revisiting and enriching an RTS from the early 2000s feels like a delightful surprise.

The success of this approach is already evident. Microsoft has effectively revitalized interest in the Age of Empires series through consistent updates, even as newer titles like Age of Empires 4 struggle to capture the same audience. The recent gaming landscape has seen a wave of underwhelming releases, such as Company of Heroes 3 and Homeworld 3, making the case for more expansions of beloved classics even stronger.

  • Relic’s Dawn of War: Definitive Edition has sold an impressive 750,000 copies, demonstrating the market’s appetite for remastered RTS games.
  • Offering new factions and missions at a reasonable price could further engage a dedicated fan base.

While a remaster of Red Alert 2 remains elusive, the 2020 refresh of the original Command & Conquer and Red Alert serves as a reminder of the potential for nostalgia-driven content. Imagine a narrative where Yuri, the psychic commander from Red Alert 2, travels back in time to confront Stalin in the first Red Alert. Alternatively, a mission pack themed around the infamous giant ants from Counterstrike could reignite interest in these classics.

Expanding on existing titles like Rise of Nations, Supreme Commander, or Dune 2 could also yield fruitful results. In an era where many RTS games from two decades ago still perform admirably on modern PCs, the introduction of new content could justify a repackaged version.

As Warcraft 3 Reforged follows a similar strategy to Age of Empires, the mixed reactions on platforms like Reddit suggest that while the content may be polarizing, the underlying concept holds promise. The challenge remains to create new RTS games that can excite players, a task that seems daunting yet worthwhile.

As the industry navigates this nostalgic revival, it’s clear that the RTS genre, with its rich history, has a unique opportunity to capitalize on the past while paving the way for future innovations. The enduring popularity of these titles suggests that looking back might just be the key to moving forward.

AppWizard
After Warcraft 3's first new campaign in 23 years, let's normalize releasing new DLC for ancient RTS games