‘We wish to express our deepest regret’: Bulletstorm and Outriders dev People Can Fly suspends unannounced projects in yet another wave of gaming layoffs

Sebastian Wojciechowski, the CEO of People Can Fly, conveyed some challenging news through a LinkedIn announcement on Sunday. The studio is faced with the difficult decision to indefinitely suspend two of its game development projects, codenamed Gemini and Bifrost, while also scaling down its workforce. This course of action stems from unsuccessful negotiations with a publisher, which left the studio without the necessary resources and funding to move forward with these ambitious endeavors.

Details on Project Suspension

In his announcement, Wojciechowski elaborated on the situation surrounding the Gemini project. He noted that the suspension was primarily due to the publisher’s failure to provide a draft for the subsequent content rider related to the Publishing Agreement. This document is crucial as it outlines the terms and conditions for future milestones associated with Gemini. Furthermore, the lack of communication from the publisher regarding their intentions—whether to continue or terminate the project—has added to the uncertainty.

Despite these setbacks, People Can Fly remains committed to its creative pursuits. The studio is reportedly still working on three unannounced projects, known as Bison, Echo, and Delta, which may offer new opportunities for innovation in the gaming landscape.

Looking Ahead

On a more positive note, the development of Lost Rift appears to be progressing as planned. The game is set for an early access release, with a recent announcement on Steam indicating that a demo will be available next week as part of the upcoming Steam Next Fest. This event could provide a platform for the studio to showcase its potential amidst the challenges it currently faces.

AppWizard
'We wish to express our deepest regret': Bulletstorm and Outriders dev People Can Fly suspends unannounced projects in yet another wave of gaming layoffs