PC gamers eager to explore the immersive world of the forthcoming souls-like title, WUCHANG: Fallen Feathers, can breathe a sigh of relief. The collaboration between 505 Games and developer Leenzee Games has unveiled the minimum and recommended specifications necessary for an optimal gaming experience, and fortunately, the requirements are quite accessible.
WUCHANG: Fallen Feathers PC Specs Detailed
According to the recent press release, here are the specifications that players will need to meet:
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 64bit
- Processor: Intel Core i5-8400 or AMD Ryzen 5 1600
- Memory: 16GB RAM (dual channel recommended)
- Graphics: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580 8GB
- DirectX: Version 12
- Storage: 60 GB available space
- Additional Notes: HDD Supported, SSD Recommended. The above specifications were tested with DLSS/FSR enabled.
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64bit
- Processor: Intel Core i7-9700 or AMD Ryzen 5 5500
- Memory: 16GB RAM (dual channel recommended)
- Graphics: NVIDIA GeForce RTX 2070, AMD Radeon RX 5700 XT, or Intel Arc A750
- DirectX: Version 12
- Storage: 60 GB available space
- Additional Notes: SSD Required. The above specifications were tested with DLSS/FSR enabled.
The specifications indicate that the game is not particularly demanding, with the minimum graphics card being nearly a decade old. While the details do not specify frame rates or resolutions, one might reasonably infer that performance could hover around 60 FPS at 1080p. This accessibility suggests a commendable level of optimization, which could bode well for players with lower-end hardware.
As anticipation builds, WUCHANG: Fallen Feathers is set to launch next week on July 23 for PS5, Xbox Series X|S, and PC, promising an engaging experience for both seasoned gamers and newcomers alike.
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James Lara
A gamer at heart, James has been working for MP1st for the last decade to do exactly what he loves, writing about video games and having fun doing it. Growing up in the 90’s, gaming has been in his DNA since the days of NES. One day he hopes to develop his own game.