achievements

AppWizard
July 5, 2026
A fully playable browser version of Half-Life 2 has been released, created by developers Slqnt and 98006 in three months. This version includes the entire main campaign and two episodic DLCs, operating natively on devices without cloud streaming. It utilizes WebGL 2 and WebAssembly to run graphics-intensive tasks and translate C++ code into JavaScript. The port features a Source console for accessing developer commands, though it does not support Steam achievements. Testing on various devices showed the best performance on a Windows PC, achieving over 100 FPS. The future of the port depends on Valve's response, and while copyright issues pose challenges, many classic games are available for free online.
AppWizard
July 3, 2026
A new indie horror game titled Nightbell, inspired by the cancelled Konami project P.T., is available for free on Itch.io until July 12, 2026. The game, typically priced at £3.39 and currently discounted to £1.69 until July 9, 2026, follows a young boy on Christmas Eve who encounters a creature resembling his missing mother. Nightbell has received a "Mostly Positive" rating on Steam based on 66 reviews, with players appreciating its unique horror elements and gameplay.
AppWizard
July 2, 2026
Robert Bowling, former strategist of the Call of Duty franchise, has co-founded a new studio called //18.bravo after the closure of his previous venture, Midnight Society, in 2025. The studio aims to foster a collaborative environment by aligning leadership compensation with employee success and introducing a royalty program for employees and profit-sharing with external talents. //18.bravo's debut project will not support live service models, focusing instead on creating a sustainable gaming experience with dedicated servers and optimized peer-to-peer architecture. This approach prioritizes longevity over immediate financial success, addressing gamer concerns about game shutdowns.
AppWizard
June 30, 2026
Aladdin X's Suika Game, after its successful debut on the Nintendo Switch and mobile devices, will be released on PC via Steam. The game has achieved 7.4 million downloads on the Switch and over 13 million total sales. The PC version will include customization options, controller support, Steam Achievements, and will require a maximum of 16 GB of RAM and a minimum of 2 GB of storage space. The launch date is not yet announced, and compatibility with the Steam Deck is uncertain.
AppWizard
June 30, 2026
Robert Henrysson has announced his departure as CEO of Supermassive Games, two months after the launch of Directive 8020. He reflected on his tenure with pride, noting the studio's expansion and commitment to quality. Nordisk Games recognized his contributions and leadership during a transformative period. Directive 8020, part of the Dark Pictures series, received mixed user ratings on Steam but was praised by critics, achieving an 85% rating. Henrysson's leadership occurred amid industry challenges, including layoffs. He plans to spend the summer with his family while remaining open to future opportunities in the gaming industry.
AppWizard
June 28, 2026
Playing Windows games on Android has become feasible due to Winlator and open-source technologies like Wine, Box64, and DXVK. User-friendly applications such as GameHub and GameNative have emerged, enhancing mobile gaming experiences to rival dedicated handheld consoles. A major challenge was the reliance on the x86 Windows Steam client, which was resource-intensive on mobile devices. GameNative 1.0 introduced an experimental feature that eliminates the need for the desktop Steam client by using Valve's native Android libraries, improving the gaming experience significantly. Valve released Steamworks SDK version 1.63 in November 2025, which included native ARM64 libraries for Android, allowing for essential Steam functionalities without a translation layer. GameNative integrated these libraries, replacing the desktop client with a more efficient "bionic" Steam client that operates without a user interface, streamlining DRM and matchmaking processes. GameNative now supports Steam Guard TOTP sign-in, enabling smooth authentication and access to the user's Steam library. It downloads games natively, supports cloud saves, and is compatible with most single-player games with Steam DRM. The application boasts a high compatibility rate, with 221 out of 241 games in one user's library showing as compatible. GameNative 1.0 has improved performance with a Vulkan renderer and reworked controller stack. Despite its success, GameNative is not yet available on the Play Store, with nearly a million users sideloading the application. Developers aim to create a Play Store version that complies with Google's policies for easier installation.
AppWizard
June 27, 2026
Massively Multiplayer Online games (MMOs) are increasingly adopting a seasonal structure, with titles like Final Fantasy XIV, World of Warcraft, and The Elder Scrolls Online implementing named seasons. This shift aims to address player fatigue from extensive power grinds, offering a reset mechanism that allows for a more level playing field. In contrast, games like Old School RuneScape, EVE Online, and Project Gorgon focus on permanent progress without seasonal resets. Guild Wars 2 utilizes a hybrid model, combining major patches with a horizontal progression system.
AppWizard
June 26, 2026
Brian from iodé discussed the project's goal of creating a user-friendly, privacy-focused Android distribution. Key features include a tracker blocker that enhances user privacy and two app stores—F-Droid and Aurora Store—to address app compatibility concerns. Users can uninstall pre-installed apps and experience reduced notifications and ads. iodé promotes sustainability by encouraging the use of refurbished devices and aims to support a wider range of devices beyond just Google Pixels. The user base is estimated at over 10,000 individuals across various countries, with a focus on privacy and usability. iodé offers integrated privacy features and monthly security updates, supporting over 60 devices.
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